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September 28th, 2007, 10:30 AM
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Second Lieutenant
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Re: LA marignon guide
I think that if you are to use flagellants, you'd better go F/B, to death curse ennemies, which is usefull as they die massively.
I think it is Sombre's idea
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January 13th, 2008, 12:26 PM
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BANNED USER
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Re: LA marignon guide
Quote:
Humakty said:
I think that if you are to use flagellants, you'd better go F/B, to death curse ennemies, which is usefull as they die massively.
I think it is Sombre's idea
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Whoah there. That's a strategy I used once for Ulm Reborn and their penitent. Ulm Reborn gets penitent in greater numbers than Marig can ever hope to get flaggies. I've actually posted a few times before about how bad an idea I think it is to use flaggies with a tailor made bless. They just aren't very good sacreds - especially if you're taking blood bless to go with them - that death curse is nice in theory, but in reality it does pretty much nothing.
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January 13th, 2008, 02:20 PM
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National Security Advisor
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Re: LA marignon guide
I am doing very nicely in Marmoset with a penitent-based strategy. They are basically all I have. And mine are only S9E9F4, with the E9 doing the penitents almost no good at all (I took that for the heavily armoured sacreds, who are almost invincible with it).
However, it must be said that one of the main reasons they are so good is their vast numbers and freeness, which don't apply so much to flagellants. Still, I do think Marignon can probably do pretty well with S9F9 flagellants.
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January 13th, 2008, 02:27 PM
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Second Lieutenant
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Join Date: Jul 2007
Location: country of stinky fromages
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Re: LA marignon guide
Quote:
Sombre said:
Quote:
Humakty said:
I think that if you are to use flagellants, you'd better go F/B, to death curse ennemies, which is usefull as they die massively.
I think it is Sombre's idea
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Whoah there. That's a strategy I used once for Ulm Reborn and their penitent. Ulm Reborn gets penitent in greater numbers than Marig can ever hope to get flaggies. I've actually posted a few times before about how bad an idea I think it is to use flaggies with a tailor made bless. They just aren't very good sacreds - especially if you're taking blood bless to go with them - that death curse is nice in theory, but in reality it does pretty much nothing.
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I wouldn't do it(reading their stats made me sweat the first time), but as EH says it can be relatively efficient, I thought about this idea (+5 strength is nice with +5 attack), and, as it was not mine (I haven't tested it), I aknowledged my sources.
So sorry if you was disturbed by my petty chatting.
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January 13th, 2008, 04:44 PM
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Major General
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Re: LA marignon guide
I don't know that F9B9 isn't overkill. With all those attacks the flaggys shouldn't need the high attack value, and if they have AP damage from F9, why get the extra strength from Blood?
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January 13th, 2008, 09:15 PM
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National Security Advisor
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Re: LA marignon guide
I think F9S9 is much more efficient than F9B9 personally.
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January 14th, 2008, 04:41 AM
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Sergeant
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Re: LA marignon guide
Flaggies, Pros and Cons:
Pros,
Very Cheap for Sacred,
Buildable at any fort with temple,
Flails provide two attacks per round,
Good Synergy with H3 inquisitors,
High Morale (which gets even higher with Bless and Sermon).
Cons,
Low Protection,
Come with Afflictions,
Little Synergy with Crossbowmen.
I'm much more familiar with Flaggies from MA Mary, but they are largely the same late era, I think. Remember, they get two attacks with their Flails, making F9 an incredibly appealing bless for them. However, as has been said before, they don't have much in the way of survivability. The best way to give them this is either W or A (in particular W9 combines with F9 and flails to devastating effect). However, neither of these paths has much in the way of synergy for Marignon (I think). This is where S comes in. S9 gives them a bit more surviability, and when combined with fire summons Mary's angels. Furthermore, Mary gets the Baphomat Chasis, which makes getting F9S9 cheaper than any other Chasis I can think of. So, its a trad off.
Alternatively, you can buy fodder elsewhere to use as a screen so flaggies can get into melee range where they tend to win out right, especially for their cost.
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