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November 5th, 2007, 09:26 AM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
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Re: Assassin nations?
Smite is powerful, but you also need precision with it and MR influences the hit.
I've been playing using either of 2 bows on assassins, bow of madness(?) and etheral crossbow. Etheral crossbow is more effective, but I still lose assassins to mundane commanders. Haven't managed to get my assassin with the crossbow to target a pretender or major commander yet.
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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November 5th, 2007, 10:03 AM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Assassin nations?
I think Smite is 100 precision. MR is the key.
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November 5th, 2007, 04:08 PM
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Sergeant
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Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
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Re: Assassin nations?
You've seen the Ethereal Crossbow work? I ask because I never see an attack sprite of the commander and no quarrel like a regular bow. I was beginning to think they were bugged. I even looked at enemy armies very closely for unexplainable deaths.
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November 5th, 2007, 04:25 PM
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Brigadier General
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Join Date: Oct 2006
Location: Northern Ireland
Posts: 1,923
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Re: Assassin nations?
Almost any forgable bow+eye of aiming(please ensure the assassin has atleast 2 eyes before giving him this+boots of quickness=generally great assassin.
Most forgable bows either have good damage, a good effect(feeblemind, entangle ect) or multiple shots, making them great for assassins.
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November 5th, 2007, 04:35 PM
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Major General
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Join Date: Sep 2006
Posts: 2,198
Thanks: 90
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Re: Assassin nations?
How about bow of war+eye of aiming+boots of quickness. 26 ranged attacks per combat round?
He might make a good assassin.
Also, he could probably kill any bodyguards the target may have.
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November 5th, 2007, 05:45 PM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
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Re: Assassin nations?
I've seen etheral crossbow work with an assassin. Nothing exciting, opponent just disappears in a blink. I had to replay the very first one a couple of times just to comprehend what happened.
I think that my assassin should be 100% successful with it, but that has not proven to be the case. I guess the problem is accuracy combined with not firing every round.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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November 5th, 2007, 06:31 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Assassin nations?
The ethereal xbow is MR resists tho, isnt it? So you cant be 100% effective.
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November 5th, 2007, 08:53 PM
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Sergeant
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Join Date: Oct 2006
Location: Bay Area, CA. USA
Posts: 220
Thanks: 1
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Re: Assassin nations?
Quote:
Edratman said:
I've seen etheral crossbow work with an assassin. Nothing exciting, opponent just disappears in a blink. I had to replay the very first one a couple of times just to comprehend what happened.
I think that my assassin should be 100% successful with it, but that has not proven to be the case. I guess the problem is accuracy combined with not firing every round.
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Thanks for that. I guess it's just one of those things you can't see, but have to trust that it works. I'm glad to hear it does. I always though EC's had perfect prescison, tho. I can see how for an assassination situation that would be overpowered, though.
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November 5th, 2007, 06:43 PM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: Assassin nations?
Quote:
Stryke11 said:
You've seen the Ethereal Crossbow work? I ask because I never see an attack sprite of the commander and no quarrel like a regular bow. I was beginning to think they were bugged. I even looked at enemy armies very closely for unexplainable deaths.
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They definitely worked. I used them as MA C'Tis in a recent game to kill elephants. Eagle eyes + 4 precision off the bow is a beating.
Jazzepi
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November 5th, 2007, 07:40 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
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Thanked 5 Times in 4 Posts
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Re: Assassin nations?
Ctis has an interesting option in the Empoisoner.
Snake Bladder Stick + Defense items. If you can get defense over 20 (not difficult with nature items) the poison just piles up rapidly, plus area attack to deal with bodyguards.
There are a variety of interesting choices for defense, but the key is 20+. Five boring independent HI will make five attacks, leading to a total defense penalty of 10 on the last attack. If you just have the default defense and just natural protection, you'll be done for.
A few Animate(d) Skeletons are nothing to laugh at if its a cavalry commander.
Mujina's (Shinuyama) are just too fragile, but I keep wanting to combine them with that morale lowering air global.
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