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  #1  
Old February 8th, 2008, 07:57 PM
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Default Re: quickness attack bonus?

btw, AP and number of attacks are linked as attacking costs a unit its base AP score (according to the manual, at least).

Adding 100% to AP thus allows a unit to attack twice, adding 50% means a unit will attack twice every second round - although in either case, moving around can of course reduce the number of attack actions that may be taken.
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Old February 8th, 2008, 09:10 PM

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Default Re: quickness attack bonus?

AP can go over doubled. From temperature effect, and from heroic ability. Because I was impressed, I replayed battle, and I know for fact that my Jarl attacked five times in a row, without enemy moving. He is showing 33 AP at rest, when his basic is 15. I have not remembered APs in battle, when he would have quickness.

No Water bless on him...

By the way, it is not all good. He gets tired much too quick. I do not SC with him, he leads an army.
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Old February 8th, 2008, 09:14 PM
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Default Re: quickness attack bonus?

The natural response is a lifedrain weapon + reinvig. items.

Or is that not enough?
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Old February 8th, 2008, 11:34 PM

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Default Re: quickness attack bonus?

Last opponents are almost all lifeless - statues, mandragoras, undead. +8 reinvigoration is not enough. Can you drain demons (oni) for energy? That's what he is figthing next.
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Old February 9th, 2008, 04:16 AM
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Default Re: quickness attack bonus?

The key to Jarls is to get the ones that have D3 to cast soul vortex. Against most armies this provides an endless supply of free reinvig.

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Old February 11th, 2008, 08:17 PM

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Default Re: quickness attack bonus?

If it isn't lifeless then it can be life drained.
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Old February 12th, 2008, 04:48 AM
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Default Re: quickness attack bonus?

Thanks to vfb for confirming this:


Spell quickness and bless quickness DO NOT STACK!

I don't know how long this has been the way it is, but Quickness given via the Water spells, Boots of Quickness or other items, Celestial Music of the monkey nations or whatever replaces the 50% quickness given by Water 9 bless. Bless + Quickness == 2x AP, twice the attacks/round.

I don't know how this works relative to Heroic Quickness.
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