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  #1  
Old February 13th, 2008, 04:11 PM

BesucherXia BesucherXia is offline
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Default Re: Flame Weapons

IMO, the 6AP fire damage can be just regarded as an "additional weapon".
At first your normal weapon will make a DRN throw against target's protection(+DRN from the other side), after which you will make 2nd DRN throw, with 6 AP against enemy's pro (only half is counted)+DRN.

Both damage will be summed to get the final damage.

Yet I am not sure if a F9 kinght of the chalice can benefit twice from flaming weapon in 1 turn(hoof+sword).
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  #2  
Old February 13th, 2008, 04:17 PM
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Default Re: Flame Weapons

to test give the commander 2 shields.
If the victim catchs fire. Then it works with hoof.
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Old February 13th, 2008, 05:44 PM
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Default Re: Flame Weapons

Quote:
Torin said:
to test give the commander 2 shields.
If the victim catchs fire. Then it works with hoof.
I am not sure this would work. If "secondary weapon" is defined as "attacks that come after the first attack without qucikness" then the test would not work. If there is a tag where all kicks are secondary then this would work well...
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Old February 13th, 2008, 06:11 PM

parcelt parcelt is offline
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Default Re: Flame Weapons

does fire resistance negate the flaming weapons effect?
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Old February 13th, 2008, 08:12 PM
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Default Re: Flame Weapons

it does.
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Old February 13th, 2008, 08:49 PM

Nikolai Nikolai is offline
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Default Re: Flame Weapons

But unfortunately, fire blessed troops count as magic weapons - even against fire immune target's mistform/ethereal.

I say 'unfrotunately' because I do not use blesses, and my SC pretenders have 1 fire pick. :-)
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Old February 13th, 2008, 09:38 PM
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Default Re: Flame Weapons

Hooves do catch people on fire.

How did I test this? New game with Marignon, F9S2 Baphomet, I recruited a Paladin and forged him two Enchanted Shields. Both lance and hoof are bonus weapons, but lance was used up on first. It took several turns of 1-3 points of damage before anyone caught fire, but one militia did, indeed, catch fire. Ergo, fear the flaming hooves.
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Old February 13th, 2008, 09:45 PM

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Default Re: Flame Weapons

I happened to be playing with F9 blessed units w/ lots of attacks, so I ran a battle w/ logging -ddd. Here's the part of the log for a single attack in that battle. The attacking unit is a Prince General (MA Tien Chi sacred cav) ID 2547 wielding a Sword of Swiftness and a Stone Bird:

2547 striking with weapon Sword of Swiftness. att28 def20
hitloc Prince General strikes Black Hunter wl2 diff2 -> 4
hitunit 2547 2029 dmg9 spec1 ba4
damage 5 on Black Hunter, spec0x1 ba4
hitloc Prince General strikes Black Hunter wl6 diff-2 -> 2
hitunit 2547 2029 dmg6 spec96 ba2
2547 striking with weapon bless fire. att27 def16
hitloc Prince General strikes Black Hunter wl6 diff-2 -> 2
hitunit 2547 2029 dmg6 spec96 ba2
2547 striking with weapon Lance. att28 def18
hitloc Prince General strikes Black Hunter wl4 diff0 -> 3
hitunit 2547 2029 dmg30 spec-2011168768 ba3
damage 17 on Black Hunter, spec0x88200000 ba3
hitloc Prince General strikes Hunter Spider wl6 diff-2 -> 1
hitunit 2547 2029 dmg6 spec96 ba1
damage 7 on Hunter Spider, spec0x60 ba1
2547 striking with weapon Hoof. att25 def16
hitloc Prince General strikes Hunter Spider wl0 diff3 -> 4
hitunit 2547 2029 dmg10 spec136314880 ba4
hitloc Prince General strikes Hunter Spider wl6 diff-2 -> 2
hitunit 2547 2029 dmg6 spec96 ba2
damage 2 on Hunter Spider, spec0x60 ba2
2547 striking with weapon Stone Bird. att40 def18
hitloc Prince General strikes Hunter Spider wl6 diff-2 -> 4
hitunit 2547 2029 dmg9 spec134217728 ba4
hitloc Prince General strikes Hunter Spider wl6 diff-2 -> 1
hitunit 2547 2029 dmg6 spec96 ba1
2547 striking with weapon bless fire. att31 def15
hitloc Prince General strikes Hunter Spider wl6 diff-2 -> 1
hitunit 2547 2029 dmg6 spec96 ba1
damage 5 on Hunter Spider, spec0x60 ba1
2547 striking with weapon bless fire. att27 def14
hitloc Prince General strikes Hunter Spider wl6 diff-2 -> 2
hitunit 2547 2029 dmg6 spec96 ba2
2547 striking with weapon bless fire. att27 def18
hitloc Prince General strikes Hunter Spider wl6 diff-2 -> 1
hitunit 2547 2029 dmg6 spec96 ba1

As you see, the fire effect triggers for most attacks. I'm not sure why it doesn't trigger for the lance or hoof. OTOH, it seems to be triggering for 3 of the Stone Bird's 4 attacks.

I'm a little too busy to run more tests now, but maybe over the weekend... unless somebody else tests before then.
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