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February 20th, 2008, 04:12 AM
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Sergeant
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Join Date: Apr 2007
Location: Texas/Ohio
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Re: Semi-Official Drool Over the Next Patch Thread
New nations are nice and all, but how about fixing the now much more prevalent scale bugs first? It was something done for the 3.14 patch.
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February 20th, 2008, 04:16 AM
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First Lieutenant
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Join Date: Mar 2007
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Re: Semi-Official Drool Over the Next Patch Thread
Can anybody explain the fuss about scale bug?.. I am playing two games, both with order/misfortune. My order scale is spreading just fine, and the only bad event I've got was Bogus attack on turn 16.
I have dominion strength of 9 and 10 respectively though, perhaps thats why my scales keep working.
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February 20th, 2008, 04:29 AM
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Sergeant
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Join Date: Apr 2007
Location: Texas/Ohio
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Re: Semi-Official Drool Over the Next Patch Thread
The bug is good scales (Order, Production, and Growth) vanish, usually on turn 2 and good worse form there. It does seem like having a high domain can bring them back, but when those early turns are so critical and high domain not part of many designs... you get the picture. The bug has been recurring for a while, but I never got before the 3.14 patch. Not, I can't seem to start a game with out the bugs appearing.
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February 20th, 2008, 04:33 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
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Re: Semi-Official Drool Over the Next Patch Thread
Yes, I think high Dominion will prevent, or at least alleviate, the scales bug. In the games which I have a 9 or 10 dominion, I have not seen the bug.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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February 20th, 2008, 05:51 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Semi-Official Drool Over the Next Patch Thread
Quote:
OmikronWarrior said:
The bug is good scales (Order, Production, and Growth) vanish, usually on turn 2 and good worse form there. It does seem like having a high domain can bring them back, but when those early turns are so critical and high domain not part of many designs... you get the picture. The bug has been recurring for a while, but I never got before the 3.14 patch. Not, I can't seem to start a game with out the bugs appearing.
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I tested this out before it was fixed. ANY scales can be affected (well, I got Growth and Luck to disappear, didn' test for Magic), but I think they vanish in the order they're shown (order, prod, temp, etc), making order and prod the ones to disappear most often.
Provinces are affected as long as your dominion doesn't surround them, while normally it's enough that you have dominion in the province in question. It has been confirmed it was due to a reworking that happened in 3.14.
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February 20th, 2008, 06:07 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Semi-Official Drool Over the Next Patch Thread
THe mechanic for the disappearing scales is something like this:
Every province might get influenced by all of its neighbors scales (order, growth, prod). The more neighbors with a different scale setting the greater the chance of a change. Thus border provinces with low dominion will cause the neutral scales to spread until you have your dominion there to raise them.
I believe (but I'm not sure) that only provinces under your dominion will try to spread their scales to their neighbors, thus having a province with low dom might be worse than having one without dom, since the latter will not spread it's neutral scales around.
Also your scales will spread over your into your neighbors dominion if you have a stronger dominion/scales than he does. Always nice to help a friend 
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February 20th, 2008, 11:14 AM
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General
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Join Date: Feb 2007
Location: R'lyeh
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Re: Semi-Official Drool Over the Next Patch Thread
Does wishful thinking help?
22nd feb
* "Disable all mods" button added
* "Default password" command line parameter added
* Nations and units scale dynamically now
* PNG support for maps and mod graphics
* OGG/WAV support for game and mod music and sounds
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February 20th, 2008, 11:19 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: Semi-Official Drool Over the Next Patch Thread
20th feb
* Dust Walkers.
* Hidden in Sand.
* Hidden in Sand only gives results in waste.
 It just keeps on getting better and better!
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February 20th, 2008, 11:33 PM
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Second Lieutenant
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Join Date: May 2006
Posts: 465
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Re: Semi-Official Drool Over the Next Patch Thread
Quote:
* Nations and units scale dynamically now
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Can someone explain this, please? Is this referring to their graphics or... what?
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February 20th, 2008, 05:20 AM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Semi-Official Drool Over the Next Patch Thread
Quote:
OmikronWarrior said:
New nations are nice and all, but how about fixing the now much more prevalent scale bugs first? It was something done for the 3.14 patch.
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1. If you read the progress page you will see that it was fixed some days ago.
2. Our labor is divided. I cant program much . It is JK is the programing wiz, thus fixing serious bugs.
3. JK is working on his ordinary full time job as a computer engineer. I on the other hand have one week of vacation from my work as a teacher. I felt like working a bit on new stuff. New content have no bearing on most of the bugfixing, since I cant do it, unless the bugs are simple ones.
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