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  #1  
Old March 11th, 2008, 02:10 AM
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Default Re: Why does the AI choose Death Scales all the ti

very kool stuff Ballbarian !

one important note... if the AI opponents are given bodyguards it will not leave them as bodyguards, which is unfortunate.
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Old March 11th, 2008, 08:33 PM

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Default Re: Why does the AI choose Death Scales all the ti

What is RanDom?

A custom program for this kind of editing?

I feel very dense, but I feel like I've come into the middle of a discussion on this issue, though I started the thread.

I have been trying to make sense of how to use the mapedit commands to modify every map file I might use to have pre-set AI gods and its just too much work. I'm confused if I'm going about it in the wrong way.
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Old March 11th, 2008, 09:58 PM
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Default Re: Why does the AI choose Death Scales all the ti

The map-editing commands are meant for scenarios, not balancing. It's possible but boring to use them manually, but thankfully we now have a the RanDom program. It makes the same changes, or more, automatically.
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