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View Poll Results: Hexediting the .2h file to insert unreachable orders
Yes, it's abuse. 143 89.38%
No, it's OK. 0 0%
I do not understand the abuse, or have not thought about it. 17 10.63%
Voters: 160. You may not vote on this poll

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  #1  
Old April 2nd, 2008, 11:34 AM

kasnavada kasnavada is offline
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Default Re: Time for a poll. (The subject is abuse)

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It's not exactly abusive, just mindnumbingly annoying, since it's a tactic available for both sides.
That's an opinion. For me, anything that has for only "counter" to use more of the same strategy (basically this combo falls into this) is to be removed. The very fact that everyone can use it is irrelevant. I'm not striking for balance but for fun. Having 10 strategy is good, but one is just better than others (for whatever reasons) it's to be balanced, and even more so if anyone can use it, especially on a game like dominions that prides itself on having diversity for magic spells and units.
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  #2  
Old April 2nd, 2008, 11:51 AM
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Wauthan Wauthan is offline
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Default Re: Time for a poll. (The subject is abuse)

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I'm not striking for balance but for fun.
Well you make a valid point, of course, and I agree that it's really wierd that combat doesn't end when one side retreats (or perhaps one turn afterwards). After all why would my army hang around a deserted battlefield chokefull of lethal magics? Have the devs responded on this topic yet? I've been on extended hiatus and am still cathing up on the last few years of posts.
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  #3  
Old April 2nd, 2008, 11:59 AM

kasnavada kasnavada is offline
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Default Re: Time for a poll. (The subject is abuse)

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why would my army hang around a deserted battlefield chokefull of lethal magics?
Hum, well, I always wondered the opposite on other games. Some units that would have died the next "battle turn" just live if you manage to kill the last ennemy (the most infamous case is about poison).

Somehow medics with perfect skill and infinite speed manage to save them all in time. I wonder why they don't use those medics with infinite speed and skill in battle, so the battle would be over before it started !

So, the battle not finishing until all magic stopped and units died make sense to me. But why they are still standing in poisonous clouds ? That also makes me wonder, they could at least move out of the way...

About dev answers : as far as I know : "you players should decide for each game whether it's right or not to use such a combo".
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  #4  
Old April 2nd, 2008, 12:09 PM
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Endoperez Endoperez is offline
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Default Re: Time for a poll. (The subject is abuse)

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kasnavada said:
Hum, well, I always wondered the opposite on other games. Some units that would have died the next "battle turn" just live if you manage to kill the last ennemy (the most infamous case is about poison).
Didn't notice the boldened part, so Dominions mechanics obviously don't apply.
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Old June 23rd, 2008, 04:41 PM

MaxWilson MaxWilson is offline
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Default Re: Time for a poll. (The subject is abuse)

*Post deleted by Max*

Sorry for the inadvertent bump. I posted before finishing the thread, and someone addressed my question already ("what's the problem with slave collars? why not just send them back to him?"--apparently the problem is that messages are received before forging occurs).

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