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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

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  #1  
Old May 6th, 2008, 06:08 PM

Karlem Karlem is offline
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Default Re: Aquarium - MA game - PBEM - 10-15 player

I think that if you set capitols VP you can see them in the map... So perhaps it's not a very good idea...

Why not just one random VP for each player, and owning 55% means winning?

BTW I vote for Vps too
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  #2  
Old May 6th, 2008, 06:12 PM

Aezeal Aezeal is offline
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Default Re: Aquarium - MA game - PBEM - 10-15 player

capitols will be known soon enough
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  #3  
Old May 6th, 2008, 06:49 PM

LDiCesare LDiCesare is offline
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Default Re: Aquarium - MA game - PBEM - 10-15 player

Capitals known on first turn means the possibility of a straight rush towards nearest neighbour. Not knowing them for sure can delay a rush by 2 or 3 turns, which makes a huge difference.
Having one VP/player with just more half + 1 needed to win would be fine for me.
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  #4  
Old May 6th, 2008, 09:59 PM

Zenzei Zenzei is offline
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Default Re: Aquarium - MA game - PBEM - 10-15 player

I'll take Caelum as my nation.
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  #5  
Old May 7th, 2008, 06:29 AM

Karlem Karlem is offline
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Default Re: Aquarium - MA game - PBEM - 10-15 player

I agree with LDiCesare, it makes rush much more viable and faster. I prefer to discover the capitols through scouts rather than a crown in the map.

For example having a stealthy flying pretender and first turn dominion kill someone without an awake pretender...
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