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  #1  
Old June 2nd, 2008, 04:23 PM

Aezeal Aezeal is offline
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Default Re: troll nation

I think you should model them a bit more to dominions trolls really.

I don't know how you'd get your terrain specific build options.
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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In for a whole new sort of game? Then try my scenario map Gang Wars.
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  #2  
Old June 2nd, 2008, 04:54 PM
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Swan Swan is offline
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Default Re: troll nation

nah i dont like dominions troll, they seems so dumb to me
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  #3  
Old June 2nd, 2008, 04:54 PM

Maraxus Maraxus is offline
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Default Re: troll nation

Terrain specific build options are not possible.

Up to a point you might get this flavor if one of your tribes is holy, one is ressource heavy and one is ressource cheap. Add to that that you give expencive, good castles in farmland and default and weak, cheap castles in the forests, than it could work out that the player is more likely to recruit as you intent it (... but not much).
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  #4  
Old June 2nd, 2008, 04:58 PM
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Default Re: troll nation

but with atlantis you can recruit one kind of frog only in coastal terrain and with r'lhey you cant recruit illthids on land even if they are anphibian
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Venexia, the most serene republic
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  #5  
Old June 2nd, 2008, 05:28 PM

Aezeal Aezeal is offline
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Default Re: troll nation

true, no clue how to do it though
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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