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July 19th, 2008, 01:37 AM
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General
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Re: or maybe....
Ancient Kraken with stealth...now that would be a lot of fun.
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July 19th, 2008, 02:34 AM
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Re: or maybe....
How about a swarm of tiny, fast piranha for in-combat only, that only do 1 point of damage each, like underwater versions of Dragonflies.
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July 19th, 2008, 02:47 AM
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Re: or maybe....
Water elementals probably should gain a Stealth form as a water shape. There could also be more powerful creatures/summons that strictly come from mythology, such as Marids, river demons, and sea hags, that would be easy for the ocean-based nations to cast.
Since we're now also discussing spells, as well as units, maybe a set of spells could be created that are generic only to underwater nations, and inaccessible to others?
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July 19th, 2008, 03:39 AM
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National Security Advisor
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Re: or maybe....
Also, Marids aren't linked to the sea. They were neutral regrading that, like Djinn, but were later (perhaps for D&D?) linked into water, probably because latin mare=sea.
Dr Praetorious tought me that, and to also read Wikipedia discussion pages.
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July 19th, 2008, 08:43 AM
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Major
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Re: or maybe....
And yes, a set of spells unaccessible to other nations could surely be made. And I at least think that summons. etc., discussed in this thread are planned as such. However, iirc, spell can currently be restricted (by mod commands) to 3 nations only - so if you want to make it "underwater nations only" you should probably make 2-3 spells with varying names...
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July 19th, 2008, 09:24 AM
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National Security Advisor
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Re: or maybe....
They can have the same name, even. Some vanilla spells already do that. Spells like Sloth of Bears, for example, which Ulm and Jotunheim of all or most ages have, IIRC. Or then it was Pack of Wolves and Vanheim/Jotunheim of most ages.
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July 19th, 2008, 12:51 PM
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Corporal
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Re: or maybe....
Actually, I think some of them might as well be made EA/MA Oceania only - Atlantis and R'lyeh don't seem to need the help, or at least, not as much. And it might be more thematic for them to have different ways of crawling up on land than Oceania does, anyway.
Changing Sea Serpents to amphibious wouldn't require changing the spell at all, only the monster.
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