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  #1  
Old July 20th, 2008, 03:15 AM

chrispedersen chrispedersen is offline
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Jim,
I suck at things.. but if you get a moment, could you test an army with a bunch of phantasm poppers?

these would be something like shambler units, with chi shoes, and void eyes... perhps 5-6 in an army. Void Eyes are supposed to destroy phantasms in range, and blinking around the battlefied.perhaps will get you enough in range.

By the way - I tried a couple of games where wrathful skies cast on the same side as MoD - killed all the phantasms themselves...
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  #2  
Old July 20th, 2008, 04:01 AM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Chi shoes? The ones that give Kick? The Sandals of the Crane blink but they're an Artifact. I'd assume you just meant Winged Shoes, I wonder how effective that would be.

I wonder if a high movement cavalry unit with Stymphalian Wings would do better, getting more hops/turn so you need less of them?

I don't know though, it seems like a bit of a stretch. I mean, talking about not only a sizable investment of gems into a totally nonstandard tactic that you'd never use for anything but warding off MoD, but these guys actually have no other use at all.
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Old July 20th, 2008, 03:07 PM

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Default Re: \"MoD+Retreat\" defeated w/o killing caster

well, you could you make them mages, and just cast blink.
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Old July 20th, 2008, 03:08 PM

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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Just looks at progress page.

Enchantment now finish when caster leaves battlefield.
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Old July 20th, 2008, 03:14 PM

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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Aw, sadness, I liked that trick. Well, outside of MoD...
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Old July 20th, 2008, 03:41 PM

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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Well thank goodness for that.
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Old July 20th, 2008, 03:48 PM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Quote:
Micah said:
Aw, sadness, I liked that trick. Well, outside of MoD...
It's just a minor step towards making the game more conventional. There is still plenty of quirks to make the game stand apart from other strategy games... for now .
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Old July 20th, 2008, 04:29 PM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Naah, Foodstamp. I think making all the spells counterable by a counter-spell, or perfectly balancing all the nations, or giving each path a strong late game summon to balance tarts (instead of giving to some paths good summons, other paths good battlefield spells, another ones good globals... as IMHO is now - though improvable maybe) would make the game more "conventional".
This is just fixing an issue that was maybe being exploited by some (a few surely, this game has a great, fair community), and being annoying to the majority
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Old July 20th, 2008, 06:00 PM
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Default Re: \"MoD+Retreat\" defeated w/o killing caster

Quote:
Foodstamp said:
Quote:
Micah said:
Aw, sadness, I liked that trick. Well, outside of MoD...
It's just a minor step towards making the game more conventional. There is still plenty of quirks to make the game stand apart from other strategy games... for now .
Yes, it is a strategy gaming convention to remove egregious bugs that not only completely violate rules intended by the developers but also cheapen the spirit of the game, and fracture the community.

How dare they be so darned conventional?
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