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August 5th, 2008, 03:35 PM
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General
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Join Date: Oct 2006
Posts: 3,445
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Re: Cimmeria-Land of Fog and Darkness
Yeah, but I got a moderator to remove it because it was OT.
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August 5th, 2008, 04:20 PM
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Sergeant
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Join Date: Jun 2008
Posts: 332
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Re: Cimmeria-Land of Fog and Darkness
you know, if you are doing Cimmeria, you might want to do a late age version of Stygia as well. A human-centered splinter of C'tis, or somesuch...
... then again, that might make then might end up being too much like Late Age Pythium... nevermind 
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August 5th, 2008, 06:34 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: Cimmeria-Land of Fog and Darkness
which nasty mod did that???
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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August 5th, 2008, 09:43 PM
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General
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Join Date: Oct 2006
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Re: Cimmeria-Land of Fog and Darkness
Cimmeria will probably end up with a Pythium hero.
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August 5th, 2008, 09:45 PM
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Sergeant
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Join Date: Jun 2008
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Re: Cimmeria-Land of Fog and Darkness
Serpent King? (Thulsa Doom!!) :bg:
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August 5th, 2008, 09:46 PM
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Join Date: Oct 2006
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Re: Cimmeria-Land of Fog and Darkness
That's what I was thinking, something along those lines.
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August 7th, 2008, 09:32 PM
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Join Date: Oct 2006
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Re: Cimmeria-Land of Fog and Darkness
Ok, stats are up, all that's left is possibly a few more heroes, and descriptions. The unit names etc. are taken from the actual Kurgan, Thracian and Dacian/Romanian languages, and have (more or less) real meaning, except for a few that come directly from Robert E Howard, etc.
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