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Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

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Old September 15th, 2008, 09:39 AM

Aezeal Aezeal is offline
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Default Re: Warhammer Nation: Lizardmen

Well he'd have higher than human stats and then have luck.. no need for a luck pendant anymore so that is an extra slot and 5 pearls for free.. seems like decent thug material to me but cap only does make it better
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
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In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old September 15th, 2008, 10:47 AM

Sombre Sombre is offline
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Default Re: Warhammer Nation: Lizardmen

This is true, but you have to consider how often people actually stick aumlets of luck on size 3 thugs with no magic. He'll have good stats, certainly better than almost any human, even in Warhammer, but he's no Dai Oni or anything.
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