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Old October 31st, 2008, 05:01 AM
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Tifone Tifone is offline
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Default Re: Moving Through Multiple Provinces

Also, the .trn files would become pretty bigger to memorize all the waypoints and pathfinding etc., requiring more time and bandwith from the servers to send in pbem. Not a thing to overlook.

The only thing I feel the need of, to reduce micro, is really the forge monthly command.
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Old October 31st, 2008, 05:50 AM
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Endoperez Endoperez is offline
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Default Re: Moving Through Multiple Provinces

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Originally Posted by Tifone View Post
The only thing I feel the need of, to reduce micro, is really the forge monthly command.
This would be great, and since we already have a similar mechanic (for casting rituals monthly), it might be possible to implement without too much hassle.
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Old November 4th, 2008, 02:21 PM

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Default Re: Moving Through Multiple Provinces

Quote:
Originally Posted by Tifone View Post
Also, the .trn files would become pretty bigger to memorize all the waypoints and pathfinding etc., requiring more time and bandwith from the servers to send in pbem. Not a thing to overlook.

The only thing I feel the need of, to reduce micro, is really the forge monthly command.
I got to thinking about this. A simple move-to- command would not need to alter the saved game format at all.

If could not be directly reached you take the best move to head towards with the provision that if is friendly it will not attack an enemy to do so and if is not friendly it will always prefer friendly provinces.

If can't be reached you'll get a message in the results.

"The army heading for stopped in because no acceptable path could be found."
"The army heading for stopped in because we no longer control ."
"The army heading for stopped in because ownership of changed."

By doing the pathfinding calculations each turn there is nothing that needs to be saved and it will react better to changes.

This would *NOT* cover fancier things like picking up the troops on the way or the like but it avoids the headaches of changing the file format.
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