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Old November 1st, 2008, 12:40 PM
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Endoperez Endoperez is offline
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Default Re: Disease

Disease is an affliction. There are many ways to get it:

1) As a normal affliction. See FAQ.
2) As an old age affliction. Almost the same as above, but Death magic helps either against all old age afflictions or just getting disease from old age. FAQ.
3) From certain items, such as Bane Venom Charm, Rod of the Leper King, Fever Fetish. Magic resistance does not protect. Avoid by not giving these items to important non-undead commanders.
4) From being the target of certain weapons and/or spells, such as Plague Bow wielded by some pretenders, Touch of Leprosy, and spells like Seven Year Fever. Seven Year Fever is negated my magic resistance, but the weapons aren't AFAIK.
5) Plague Carrier units
6) some magic sites, even before they're found
7) starving for too long
8) probably something else as well



Plague caused by the spell Plague is different. From the manual, page 241:
The plague does 1-2 damage and 1-4 fatigue each turn. Also, each turn the plague spreads from infected units to adjancent units. It continues to spread each round until all infected units are dead.

At least the initial spell is negated by magic resistance, and probably the spreading as well.
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Old November 1st, 2008, 01:17 PM

Psycho Psycho is offline
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Default Re: Disease

Thanks for the answer, but what I am actually interested to learn is what are the chances of getting diseased from weapons such as plague bow, touch of leprosy and aoe effects such as plague carrier. Is it a MR resistible roll or something else and is there any difference between them? At least for plague carrier I can see that not every unit caught in it's cloud is affected.
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