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Old December 14th, 2008, 12:52 PM

Aezeal Aezeal is offline
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Default Re: Dominions 3000 v0.75 - 7th race added: Dragons

most SC material has high MR I think. Which ones need higher MR.. this is the time to say it

Orc ragers have jumpsuits (flying) so cover the distance quicker. The tank does have a cannon next to his blaster I hope? (the orc tank or the Ulmish one?) --> orcs aren't easily checked but the siegetank says it has a cannon at least.

I'll fix that sprite (and a similar thingie for the elderbrains) --> both cleaned up

I've actually worked for about 2 hours on a map today.. it'll not be as nice as the one I got premade but it's getting somewhere. No usefull images on the net readymade.. if we want about 50% space/50-% planet.. well most galaxies are only very very very small bits of planets .

So I'm using a galaxy background with zoomed in boxes of planets which I copy paste in there from other pics. For the rest I'll try to put more provinces per planet and keep the total about 50-50 (if possible)

I think I'll make all startsite province be on a planet with 4 or 5 land provinces (non forest that is of course ) I'll maybe even put a single waterprovince back in somewhere even though basicly no troops can go in there atm just for fun
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Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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Old December 14th, 2008, 08:52 PM

rdonj rdonj is offline
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Default Re: Dominions 3000 v0.75 - 7th race added: Dragons

Hmm, I was thinking the mr of the ulmish capital ships might be too low but it actually isn't too bad. Jomon's suit commanders maybe could use an extra point or two of mr. Insectoid females should probably have higher mr. The commonwealth's teachers of the law have surprisingly low mr... should probably be bumped up a little. Aside from that I don't know, I just went through the recruitables list for each nation, I don't know about summons. I suspect the dreadnaught if anything will have too low of mr, if it has 14 or less it needs more, otherwise it is probably okay.

The tank does have a cannon, yes. I've never gotten any orc summons, it is really hard building up a decent rate or rp.

Actually I counted and on the current map it's pretty even, I think it was 37 space and 33 land, or something along those lines. I was thinking maybe the space zones could be fairly large, so while they cover a lot of space they take up relatively less of the map. Again, because some nations are just terrible in space. Like the insectoids, I'm not sure if they could ever defeat a player because it would be very tough to ever land on a planet. Making planets relatively larger like the ones you're talking about would help with that though, and make it more possible to build extra forts.

I suppose water provinces could represent planets or areas of space that are too dangerous for most lifeforms to survive in....
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