.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old December 22nd, 2008, 03:37 PM

Aezeal Aezeal is offline
Lieutenant General
 
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
Aezeal is on a distinguished road
Default Re: Dominions 3000 v0.75 - 7th race added: Dragons

Amos:
I think that they'll have to just deal with space for now

Teh commonwealth with more guns might be nice but Í've already modded a lightning stick (or whatever it was again) on one of them so ranged damage is covered somewhat. I think totally removing melee from the game will not make it nicer so having some nations being more melee orientated isn't bad.

If you happen to make the gun slinger I'll be sure to put them in the game though.. have no doubt

Rdonj:
- If the orcs are strong now I think I'll maybe lower their armor a bit on the basic "recruits" they'll keep the same helmet though.
- maybe you just need some males in the insect starting army?
- and if you start on a small planet maybe you need to get more forts fast?
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Reply With Quote
  #2  
Old December 22nd, 2008, 08:28 PM

rdonj rdonj is offline
General
 
Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
rdonj is on a distinguished road
Default Re: Dominions 3000 v0.75 - 7th race added: Dragons

Possibly males in the starting army wouldn't be bad. Not sure how many you'd need to start taking space indies though.

The insectoids don't recruit with forts so I have no idea what you mean about them building forts. They just have an early dominion problem since they can only get dominion with their god and blood sacrifice, and they need slaves both for sacrificing and also to make commanders/queens.
Reply With Quote
Reply

Bookmarks

Tags
dominions 3000, mod

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:36 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.