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  #1  
Old January 9th, 2009, 02:54 PM

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Default Re: Lost in Time and Space?

You've shattered my dreams JK.

I used to think you were cool :[
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  #2  
Old January 9th, 2009, 08:57 PM
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Default Re: Lost in Time and Space?

Oh, this is gonna be really cool! I hope the patch comes out with Preponderance still running, since there's a whole bunch of Strange Houses in that game.
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  #3  
Old January 9th, 2009, 10:29 PM

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Default Re: Lost in Time and Space?

Hey JK, I've no idea what background those lost in space fights will use but probably somewhat spacy.. is it possible I can set them to be the backgroudn for forest provinces in my dom 3K mod (forest are space provinces there)
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  #4  
Old January 9th, 2009, 11:14 PM
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Default Re: Lost in Time and Space?

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Originally Posted by Aezeal View Post
Hey JK, I've no idea what background those lost in space fights will use but probably somewhat spacy.. is it possible I can set them to be the backgroudn for forest provinces in my dom 3K mod (forest are space provinces there)
Or perhaps be able to set Void as a terrain type.
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  #5  
Old January 10th, 2009, 08:04 AM
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Default Re: Lost in Time and Space?

One more thing, Johan, if one of the R'lyeh units summon units from the Void gate they can get assassinated by void beings. But the battle happens in the battleground for the province that the Void gate is in, i.e. the sea floor. Wouldn't it make more sense to have these battles happen on the Void battleground, too?
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  #6  
Old January 10th, 2009, 08:06 AM

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Default Re: Lost in Time and Space?

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Originally Posted by lch View Post
One more thing, Johan, if one of the R'lyeh units summon units from the Void gate they can get assassinated by void beings. But the battle happens in the battleground for the province that the Void gate is in, i.e. the sea floor. Wouldn't it make more sense to have these battles happen on the Void battleground, too?
I don't really think so, since the summoner isn't actually going into the void gate, they're just using it. The void beings have to come through the gate to get to the caster... so it makes sense to have the battle on the sea floor.
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  #7  
Old January 11th, 2009, 08:18 AM
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Default Re: Lost in Time and Space?

Out of curiosity, I had a look at how being lost in the void works, too. I'm not as sure about it as I am about being lost in the hells, but this should be close enough:

- units without a commander have a 10% chance to escape the void into a friendly province
- units with commanders have the same chance plus a bonus of 20% per commanders astral level
- otherwise, according to what I can see, they should escape into a totally random province

- it seems that there's a 50% chance, minus 10% per commander's astral level, to get feebleminded upon escape. the code looks somewhat erroneous, though.

- if the unit escaped, there's a 30% chance to be affected by peering into the void. If the unit had less than 5S magic, it gains 2xD50 insanity, crits are rerolled like DRN, and if it was a commander then it gets +1S magic.

Now, if there wasn't an escape:

- units without voidsanity have a 99% chance to get 1xD6 insanity, crits rerolled
- units with voidsanity have a chance of voidsanity% to avoid this

Then there's a chance for encounters with void beings, at 20%.

- like in the hells, units without commander are killed immediately.
- in 3 out of 4 cases, the fight is against 1xD25 (no crits rerolled) void monsters.
- otherwise, in 1 out of 4, there will be an assassination attempt, but I don't really understand this enough. There's a 5% chance to fight a single assassin (a doom horror, maybe?) and otherwise, up to two other assassins.
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Last edited by lch; January 11th, 2009 at 08:49 AM..
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  #8  
Old January 11th, 2009, 12:38 PM

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Default Re: Lost in Time and Space?

Quote:
R'lyeh is pronounced "rull-yeh," not Ryallah.

-Max
Actually, since no human has ever heard the true pronounciation (and lived) you should not be so certain, you post-signer, you

I'm not sure if this is specific to the void gate in R'yleh, but I once got an Etherlord lost in the void, and when he returned he had 1 point of Summoning Skill, that skill Starspawn has that lets them summon more powerful beings in the void gate.

Twas a bit testing to try to use the void gate. I tried thrice, and every time I got attacked by the things he summoned and then he got lost in the void. He returned twice, but then never again

Do ether lords have a bonus for that sort of thing by the way?
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  #9  
Old January 11th, 2009, 02:15 PM
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Default Re: Lost in Time and Space?

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Originally Posted by Dectilon View Post
I'm not sure if this is specific to the void gate in R'yleh, but I once got an Etherlord lost in the void, and when he returned he had 1 point of Summoning Skill, that skill Starspawn has that lets them summon more powerful beings in the void gate.

Twas a bit testing to try to use the void gate. I tried thrice, and every time I got attacked by the things he summoned and then he got lost in the void. He returned twice, but then never again

Do ether lords have a bonus for that sort of thing by the way?
AFAIK Etherlords have S3 magic skill, which isn't perfect, but pretty okay for venturing into the void.
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  #10  
Old January 11th, 2009, 04:49 PM

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Default Re: Lost in Time and Space?

It varies actually. Some of them have 4.
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