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Old April 7th, 2009, 02:47 PM

llamabeast llamabeast is offline
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Default Re: MA Argatha - go punch a mountain

Just play CBM! Why would you not want to?
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Old April 7th, 2009, 03:22 PM
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Endoperez Endoperez is offline
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Default Re: MA Argatha - go punch a mountain

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Originally Posted by llamabeast View Post
Just play CBM! Why would you not want to?
Vanilla is comfortable. You know how it works, you know when it doesn't. CBM is a weird beast. It's unknown. It's Here Be Dragons and Exploding Phoenixes. It's scary. I've tried and it is in fact pretty nice, but it's still not familiar.

That said, there's no reason not to use the SCALES portion, and the PRETENDERS portion is pretty awesome too. You don't have to change the spells if you don't want to, you can download the mod in separate parts.
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Old April 7th, 2009, 09:54 PM

analytic_kernel analytic_kernel is offline
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Default [Semi-Offtopic: CBM] Re: MA Argatha - go punch a mountain

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Originally Posted by Endoperez View Post
Quote:
Originally Posted by llamabeast View Post
Just play CBM! Why would you not want to?
That said, there's no reason not to use the SCALES portion, and the PRETENDERS portion is pretty awesome too. You don't have to change the spells if you don't want to, you can download the mod in separate parts.
Right on. CB Gods is quite nice.
Also, some of the things that I've read about changes to gem costs or number of effects for summons might incline me to try the spells portion someday as well. But, that's a portion where it would be nice to have manual or spell reference guide in the spirit of the Dom 3 manual (assuming there isn't already one out there).

However, I am certainly not going to criticize Baalz for not doing a vanilla-oriented guide. It just leaves room for someone else to write one. Your guides make interesting (and, often, thought-provoking) reading, Baalz - even for some of us who prefer to explore and formulate our own strats from scratch.
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Old April 7th, 2009, 10:48 PM
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Default Re: MA Argatha - go punch a mountain

Well bear in mind 1 thing though - 80% of the difference in a Vanilla nation guide and a CBM nation guide, is just in your pretender build. Most spells aren't changed all that drastically, and can be used interchangeably, but when a particular pretender is 75 points cheaper, or starts with an extra magic path, that will have a profound impact on the build, and on the strategy you can develop from it.
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