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Old April 28th, 2009, 01:23 AM
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DonCorazon DonCorazon is offline
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Default Re: Conceptual Balance Mod 1.41

I like that idea. It would be cool and maybe help balance things if it specified a region of provinces where it might be found.

"A merchant arrives with tales that a mystical portal called the Ultimate Gateway has been found. His tales indicate it could lie in X, Y. or Z province."
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Old April 28th, 2009, 06:02 AM
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Default Re: Conceptual Balance Mod 1.41

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Originally Posted by DonCorazon View Post
I like that idea. It would be cool and maybe help balance things if it specified a region of provinces where it might be found.

"A merchant arrives with tales that a mystical portal called the Ultimate Gateway has been found. His tales indicate it could lie in X, Y. or Z province."
That would be nice. But it cannot be done (nor can anything like that, actually) with the current modding tools. One can always dream..

But since we are talking about MP here, you could just devise a new rule on the games one hosts.

Quote:
"If a player finds a magical site [X, Y, Z] he must immediately send a message (using the in-game messaging system) to all other players about the finding and the province number where the site lies."
It's pretty easy to cheat out of this, but it can be pretty easily checked after the game if the guy actually had left a "I win!" site unannounced.
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Old April 28th, 2009, 05:06 PM

Illuminated One Illuminated One is offline
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Default Re: Conceptual Balance Mod 1.41

Hmm, I like the idea, really.
Maybe when I have time (and it can be added to llamaserver) I could make an external tool that does this.
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Old April 28th, 2009, 08:51 PM

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Default Re: Conceptual Balance Mod 1.41

Hrm. p3e or pyg could actually probably code this; the guy that did the msg checker.

All you would have to do is check compile a list of unique sites and search the turn file for them. If found modify the turn file to include a message to everyone saying "Player Y has found Site X yada yada yada".

.*all*.
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Old April 29th, 2009, 02:15 AM
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Default Re: Conceptual Balance Mod 1.41

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Originally Posted by chrispedersen View Post
Hrm. p3e or pyg could actually probably code this; the guy that did the msg checker.
That was Illuminated One, who already posted above.

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Originally Posted by chrispedersen View Post
If found modify the turn file to include a message to everyone saying "Player Y has found Site X yada yada yada"
That's nothing else than hacking the turn files. It would require breaking through the game's safety measures. A program that just reads the turn files and finds out if a nation found a new site that hasn't been uncovered before, then allows to prepare a MOTD on a website or an email to all, would be quite a feat.
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