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Old September 29th, 2009, 12:26 PM
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KissBlade KissBlade is offline
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Default Re: Tir na n'Og

Yomi is pretty solid. It's just that some other EA nations are so uber it overshadows Yomi's strength. That and most people think Yomi is just Niefel-lite (which IMO is more Fomoria since Yomi has their own individual strength ...). The main weakness of most thugs tend to be artillery mages which Yomi is happy to supply anyway not counting the hardhitting oni troops with fire/ice/psn ranged.
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Old September 29th, 2009, 01:44 PM
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Default Re: Tir na n'Og

Lot's of good advice here. I'd say the key points are (According to descending priority).
1. Awake SC god with nice bless. E6N4 Cyclops or E4 Wyrm. Too crowded for sleep/imprisoned.
2. Intel+Adaptation. See what they have coming at you. Quickly change your game plan. Elemental attacks on low prot demons hah?- how about holding spells+banish/shock artillery and thugs with CR 50% (elemental fort.)
3. Attack is best defense. Your stealthy thugs should rarely be used in direct battle. They should raidX3.

And last but probably most important - dubbed 0 b/c ppl (myself included ) tend to forget it time and again.
0. Whatever you do, make sure *not* to underestimate your enemy!
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