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January 15th, 2003, 05:33 AM
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Major
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Re: Favorite Ship Size Poll
And no one mentions the carrier ships... carriers are nice IMO. They are hard to get fully stocked (it takes forever to build enough fighters for a big carrier) but those fighters can really devastate everything (except a PD ship, but...). Anyhow, Carriers arent even in the poll! See how biased this poll is! Bloody murder!
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January 15th, 2003, 05:40 AM
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Brigadier General
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Re: Favorite Ship Size Poll
Somebody mentioned that Light Cruisers are a good size: Since you only have to comit half of the 800KT to fighters, you can have a light cruiser with heavy mounted weapons and fighter escort to boot.
[ January 15, 2003, 03:40: Message edited by: TerranC ]
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January 15th, 2003, 10:21 AM
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Shrapnel Fanatic
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Re: Favorite Ship Size Poll
Well... fighters are pointless after a short while, so carriers can't be too effective.  j/k
This is a poll about warships, not fighters! I don't have transports in here. Would you like to complain about that too?  j/k
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January 15th, 2003, 10:56 AM
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Sergeant
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Re: Favorite Ship Size Poll
in early game, yes, I would like to complain about it. An early transport chocked full of sat cargo, can be devastating. I have glassed several AI planets using these. One ship, 9 sats, C-YA wouldn't wanna B-YA. and hmm, sats don't use supplies iirc.
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January 15th, 2003, 11:00 AM
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Shrapnel Fanatic
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Re: Favorite Ship Size Poll
LOL! I knew someone would!  I still stand by my statement that this poll is for WARSHIPS.  In fact, I will edit the original post right now! 
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January 15th, 2003, 11:16 AM
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Sergeant
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Re: Favorite Ship Size Poll
I WAS only teasing you. damn (still am  )
[ January 15, 2003, 09:17: Message edited by: couslee ]
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January 15th, 2003, 11:30 AM
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Re: Favorite Ship Size Poll
Besides (here we go  ), Intent has to play a factor. If i build a small transport and max the sat/cargo for the sole purpose of attacking enemy planets and ships, then it is a warship, as I intend it for that purpose. Aside from whether or not I put an early PDC on it, it is still designed for battle. they also make nice fish hooks. The AI can't resist a transport thinking it will be an easy kill, but supprize is the blue plate special when they have to face 3 stacks of sats carrying seekers.
I don't design them for the main purpose of being a planet satellite/population carrier, altho they work nicely for that too.
Anyone else use designs/combinations like this early game?
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