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  #1  
Old January 27th, 2001, 08:28 PM

Sinapus Sinapus is offline
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Default Re: AI Research. Any ideas for mods?

Actually, I've taken a look at what the computer player was doing and found it wasn't using divide equally. Unless it changes to that after you switch it to human control, that is.

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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
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  #2  
Old January 28th, 2001, 12:19 AM
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Daynarr Daynarr is offline
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Default Re: AI Research. Any ideas for mods?

AI doesn't divide points, also he always puts 4 tech on research in the order specified by the AI research file.
The following line in the research file:

Tech Area Min Percent := 100

doesn't appear to work so you can't tell how many technologies to research at once. AI always puts 4 in queue.

The line:

Tech Area Level := 3

tells AI what is the max level he is supposed to reach with this tech before he can consider this research to be finished.
However if, for example, AI has level 1 and he has researched level 2, the AI will put that item on the queue on the LAST place (he doesn't rearrange the queue).

Hope this is of any help.
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