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				February 1st, 2003, 06:36 PM
			
			
			
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			|  | Shrapnel Fanatic |  | 
					Join Date: Feb 2001 Location: Waterloo, Ontario, Canada 
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				 Re: Active / Passive sensors 
 In the unmodded game, all sensors scan with equivalent power.Only the research costs, and build costs differ.
 
 Thus, there will clearly be one uber-scanner tech, and you will never bother researching the others unless they are a prerequisite tech for some other component you want.
 
 Some modded games (such as P&N PBW) have the cloaking system set up such that you will need multiple scanners to ensure you see everything.
 
 P&N has gravitic cloak based on the mass of the ship (lighter ship = harder to see with gravitics)
 So if you're trying to hide, you'll use a small ship, but then you'll not have enough space on the small ship to add cloaking protection against active and passive scanners!
 
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				February 1st, 2003, 07:00 PM
			
			
			
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 Major General |  | 
					Join Date: May 2002 Location: Linghem, Östergötland, Sweden 
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				 Re: Active / Passive sensors 
 okidoki.You both answered what I thought.
 
 I just find it a bit odd that after Hyperoptics comes the same tech again as tachyon sensors, in the same tech, ie Sensor tech 3  = hyper optics 3 (Scans lev 4), sensors tech 4 = Tachyon sensors 1 (scans lev 2) (That is not as good as the one before).
 
 But I understand how it is now.
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				February 1st, 2003, 07:54 PM
			
			
			
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 Colonel |  | 
					Join Date: Jul 2001 Location: Calgary, AB, Canada 
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				 Re: Active / Passive sensors 
 do not forget that its 5k base for Hyper Optics and 50k base for Sensors. 
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				February 1st, 2003, 07:57 PM
			
			
			
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 Colonel |  | 
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				 Re: Active / Passive sensors 
 
	That's odd.  The hyperoptics come after training facilities in advanced military science.Quote: 
	
		| Originally posted by Ruatha: okidoki.
 You both answered what I thought.
 
 I just find it a bit odd that after Hyperoptics comes the same tech again as tachyon sensors, in the same tech, ie Sensor tech 3  = hyper optics 3 (Scans lev 4), sensors tech 4 = Tachyon sensors 1 (scans lev 2) (That is not as good as the one before).
 
 But I understand how it is now.
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 Tachyon sensors come after combat sensors 3.
 
 But which one you have, and when, just depends on what you're researching.
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				February 1st, 2003, 11:38 PM
			
			
			
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 Shrapnel Fanatic |  | 
					Join Date: Jul 2001 Location: Southern CA, USA 
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				 Re: Active / Passive sensors 
 
	That is wrong. They do not come from the same tech areas at all.Quote: 
	
		| Originally posted by Ruatha: okidoki.
 You both answered what I thought.
 
 I just find it a bit odd that after Hyperoptics comes the same tech again as tachyon sensors, in the same tech, ie Sensor tech 3  = hyper optics 3 (Scans lev 4), sensors tech 4 = Tachyon sensors 1 (scans lev 2) (That is not as good as the one before).
 
 But I understand how it is now.
 |   You do not need any sensors tech to get Hyper Optics. |  
	
		
	
	
	
	
	
	
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