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  #1  
Old February 1st, 2003, 06:54 PM

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Default Re: Troops Question?

If your early in the game, you might want to get Small weapons out of the way. it's cheap, and would be a shame to waste a "free tech" from a ruins on something that only cost 5k reasearch.
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Old February 1st, 2003, 07:59 PM
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Default Re: Troops Question?

Quote:
Originally posted by couslee:
If your early in the game, you might want to get Small weapons out of the way. it's cheap, and would be a shame to waste a "free tech" from a ruins on something that only cost 5k reasearch.
Also needed for fighters. A worthwile tech to research, with the intention of getting constrution, then something other than mines.
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  #3  
Old February 1st, 2003, 11:45 PM
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Default Re: Troops Question?

Quote:
Originally posted by couslee:
If your early in the game, you might want to get Small weapons out of the way. it's cheap, and would be a shame to waste a "free tech" from a ruins on something that only cost 5k reasearch.
If the ruins has small weapons, you will get nothing from it when colonizing the planet later. Ruins are seeded with techs when the map is created. Reloading the game and recolonizing gives the same techs. If you already have the tech the ruins are seeded with, you get nothing from them.
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Old February 2nd, 2003, 10:42 AM
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Default Re: Troops Question?

You also should research cargo technology up so you can carry more units per ship.
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Old February 2nd, 2003, 10:57 AM

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Default Re: Troops Question?

Quote:
Reloading the game and recolonizing gives the same techs. If you already have the tech the ruins are seeded with, you get nothing from them.
Not according to the tests I ran on it. The techs that are seeded at map creation are the unique techs. Not the multiple tech gifts.
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Old February 2nd, 2003, 11:22 AM
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Default Re: Troops Question?

exactly.
When you make a map you ether choose a specific unique tech OR the number of random normal techs the player will get when colonizing.
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  #7  
Old February 2nd, 2003, 10:52 PM
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Default Re: Troops Question?

Quote:
Reloading the game and recolonizing gives the same techs.
That is only true of the Unique techs.

Reloading to get a different random tech is a well-known exploit.
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