.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 10th, 2003, 09:59 PM

Desdinova Desdinova is offline
Sergeant
 
Join Date: Oct 2002
Location: Dallas, tx
Posts: 391
Thanks: 0
Thanked 0 Times in 0 Posts
Desdinova is on a distinguished road
Default Re: Anyone Interested (Off Topic)

1. how do you scan your own base to see what it is capable of?
2. i have noticed some systems have statements at the top of the screen how do you put those there?
__________________
The vastness of space and time, and I end up here?
Reply With Quote
  #2  
Old February 10th, 2003, 10:08 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Anyone Interested (Off Topic)

Your base is just a way to store more money and to allow you to access your planets production from the PLANETS - CHANGE PRODUCTION window on the upper left hand side.

PLANETS lists all of your planets, and if they have a base, CHANGE PRODUCTION will show them and you can alter your production from that window on all of your planets at the sametime.

Messages at the top of the system are created by using BEACONS in the DEVICE window.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #3  
Old February 10th, 2003, 10:39 PM

Desdinova Desdinova is offline
Sergeant
 
Join Date: Oct 2002
Location: Dallas, tx
Posts: 391
Thanks: 0
Thanked 0 Times in 0 Posts
Desdinova is on a distinguished road
Default Re: Anyone Interested (Off Topic)

thanks.
__________________
The vastness of space and time, and I end up here?
Reply With Quote
  #4  
Old February 10th, 2003, 11:31 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Anyone Interested (Off Topic)

Also, if you build 3 bases within a system, (one per planet) You gain control of that system and can set the system settings.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #5  
Old February 11th, 2003, 09:42 AM

Desdinova Desdinova is offline
Sergeant
 
Join Date: Oct 2002
Location: Dallas, tx
Posts: 391
Thanks: 0
Thanked 0 Times in 0 Posts
Desdinova is on a distinguished road
Default Re: Anyone Interested (Off Topic)

still trying to figure out how to scan planets defensive/offensive capabilities. spent some time scanning others planets and ships and have noticed that the planets have sheilds, fighter and torpedo launchers and beam weapons just like ships. how is this determined? is it based upon population?

edit: for those of you i scanned i am not hostile at this time. just trying to learn more about the game.

[ February 11, 2003, 07:43: Message edited by: desdinova ]
__________________
The vastness of space and time, and I end up here?
Reply With Quote
  #6  
Old February 11th, 2003, 09:58 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Anyone Interested (Off Topic)

Your ability to scan is limited by the size of your scanner on your ship. (Ok, keep it clean)

You can have a trillion fighters and torpedo's on a planet. There is a formula for how production of fighters and torps are governed, but as far as I know there is no limit to how many a planet can have.

NOW, fighters deployed as sector defense have to have ENERGY from the planets, or they will reduce in numbers over time.

Scanning a planet is to determine whether or not your ship is capible of taking on that planet. For the most part, you will want a ship that has a huge beam, armor, shield and power setting. Pack in as many fighters and torps as you can, (30 + hull size is good) and you can take on just about any planet. That is unless you do what I did, and try to take one of the WebMasters. Big mistake.

I spent 5k turns setting up my ship, and attacked one of his planets in sector 499, and was defeated soundly. (Restart)
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #7  
Old February 11th, 2003, 10:12 AM

Desdinova Desdinova is offline
Sergeant
 
Join Date: Oct 2002
Location: Dallas, tx
Posts: 391
Thanks: 0
Thanked 0 Times in 0 Posts
Desdinova is on a distinguished road
Default Re: Anyone Interested (Off Topic)

scanned webmasters. his ship alone would probably wipe out an entire fleet of star destroyers.
i understand the scanning part but how does the game determine if a planet has a beam value of say 30 torpedo launcher 15 sheilds 10 etc. do we have the ability to upgrade bases like we do with ships?
also will ships and torps sitting on a planet deploy automatically when the planet is attacked? or do they need to be manually launched?

edit: when i asked about scanning i understand scanning other peoples planets and ships. but how do i find out what my planets capabilities are?

[ February 11, 2003, 08:15: Message edited by: desdinova ]
__________________
The vastness of space and time, and I end up here?
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.