.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #27  
Old February 10th, 2003, 10:02 PM
QuarianRex's Avatar

QuarianRex QuarianRex is offline
Sergeant
 
Join Date: Feb 2002
Location: Canada
Posts: 346
Thanks: 0
Thanked 0 Times in 0 Posts
QuarianRex is on a distinguished road
Default Re: Capturing planets, a question of practicality.

Geo,

We are talking about the same thing. It was just that the immediate example that I had involved an emotionless race.

I just did a test game (1.84), small quadrant, three races (one normal, one mechanoid, one emotionless and mechanoid). I slapped the mechanoid trait in because I was using plague bombs to affect the planets happiness.

I had the races lay seige to each others worlds till said worlds were angry (-20%) then invaded through troop combat (removing the troops afterward), waited a turn for the plague to cure (where applicable), removed population, abandoned planet, and put the population back.

In all cases this resulted in a restoration of pop happiness to 'happy' (+10%). The happiness change was immediate and did not require a turn to take effect.

Couslee,

I don't know what you mean by 'using an end turn in the middle of it'. Could you clairify?

Geo (again),

In your test did you use a pre-1.84 save game?

[ February 10, 2003, 20:11: Message edited by: QuarianRex ]
__________________
I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:29 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2026, Shrapnel Games, Inc. - All Rights Reserved.