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				February 15th, 2003, 06:16 AM
			
			
			
		  
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				Re: Another kind of tech grid
			 
             
			
		
		
		
		
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				Originally posted by Suicide Junkie: 
  quote: Sounds cool. but wouldn't that also require a but-load of picture files? Being able to make so many different weapon mixes would require a seperate bitmap. Lot of work there to do that. in my noob opinion. 
			
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 I don't see why.  The DUCs in game all use the same picture, and have a wide variety of damage and range.  Same thing here. True.  But with this idea, you would have stream, pulse, and projectile weapons, all cross mixed.  i would think to do it right it would require a lot more pics.  Not that it is not possible, or that the game wouldn't be able to handle it, but being able to tell at a glance the different varations.  Maybe the same pic with a color change (blue, red or green DUC barrels; ect..) 
 
And not to bring up an old subject, but I have a hard time distingushing the APB and the Meson bLaster color differences.  When I say "red" I mean a lighter/brighter shade, not one so dark.  (if thats what the Meson is using. lol).  You get the point.  I hope.     
		
	
		
		
		
		
		
		
			
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				February 15th, 2003, 06:22 AM
			
			
			
		  
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				Re: Another kind of tech grid
			 
             
			
		
		
		
		IIRC, the MB is purple, and the APB is, well, purple. Maybe more of a magenta. I have trouble distinguishing them at a glance, and I'm not colorblind. 
		
	
		
		
		
		
		
		
			
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				February 15th, 2003, 06:26 AM
			
			
			
		  
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				Re: Another kind of tech grid
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Krsqk: 
IIRC, the MB is purple, and the APB is, well, purple. Maybe more of a magenta. I have trouble distinguishing them at a glance, and I'm not colorblind.
			
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 now see, I see ABP as a dark blue, and the meson as more of a dark plum...... 
 
Hey, new weapon idea.  one that throws fruit at the fighter's windows, so they can 't see where they are going, and causes a snafu effect.     
		
	
		
		
		
		
		
		
			
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				February 15th, 2003, 06:38 AM
			
			
			
		  
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				Re: Another kind of tech grid
			 
             
			
		
		
		
		Time to break out the nethack cream pie. Maybe gloved ships wielding cockatrices should be included, too--just don't fall down a pit!         
		
	
		
		
		
		
		
		
			
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				February 15th, 2003, 07:44 AM
			
			
			
		  
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				Re: Another kind of tech grid
			 
             
			
		
		
		
		So are these ideas moddable or just pipe dreams? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 15th, 2003, 10:23 AM
			
			
			
		  
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				Re: Another kind of tech grid
			 
             
			
		
		
		
		Modding this should not be a problem (AI files not withstanding). So if the speadsheet concept exsits (probably the hard part), making a 'humans only' mod can be done. 
It is 'only' a matter of adding/changing tech areas and tech requirements for the appropriate components. 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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