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February 26th, 2003, 08:44 PM
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Colonel
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Join Date: Jun 2002
Location: tampa, fl
Posts: 1,511
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Re: Ringworld Contruction
I built a ringworld and a sphere world in my first game. It did take forever to build, but you have a lot of spaces to fill in afteward. Now, with some of the mods I've played, I never to seem to progress that far into the game to attempt to build one. Usually because I seem to be getting my butt kicked and I need those resources for other things, or I'm just so tired of losing that I start another game. I was playing a couple of games that seemed promising as far as my progression seemed, but now that my computer was zapped, it will probably be awhile before I get back to those games.
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February 27th, 2003, 01:09 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
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Re: Ringworld Contruction
Ive built a few ringworlds in a few games, but never a Sphereworld. I agree though, its highly impractical. Id rather use those resources and build up a nice shiny fleet of Carriers and Dreadnoughts.
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February 27th, 2003, 02:05 AM
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Second Lieutenant
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Join Date: Jul 2002
Location: Belgium
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Re: Ringworld Contruction
i have built a sphereworld once in a game because the sun in my homesystem was going to go nova in 3 years time. Then you really want to build the sucker fast, i tell ya.
If i was in another less important system, i might not have bothered.
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February 27th, 2003, 05:26 PM
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Major
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Join Date: Oct 2002
Location: Irving, TX
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Re: Ringworld Contruction
rdouglass,
Quote:
One of the best ways I've extended games before is to get my empire to the point of building a RW, build one, and gift everything (planets, ships, etc.) EXCEPT the RW to the best AI left.
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I may try that! I need to play test the mod all the way through the Tech Tree. So, I am going to be here for awhile!
mlmbd
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March 4th, 2003, 09:02 PM
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Major
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Join Date: Dec 2000
Location: Northern Virginia, USA
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Re: Ringworld Contruction
I actually built 3 ringworlds simultaneously once; in one of the trinary systems that appear in-game. That system also had a single huge asteroid field that I converted to a huge planet before I finished the ringworlds - that way I could stick all the system-affecting facilities somewhere besides a ringworld.
In a different game, I built a sphereworld, filled it with weapon platforms, converted some of the shipyard bases to fighter platforms, opened multiple warp points over the sphereworld, and then populated the colony with captured population from the Terrans. It was a pretty cool idea, I thought - use the sphereworld as a gigantic POW camp (I mean "relocation facility"), and make it a major defense installation at the same time. After all, there's no sense sacrificing my own people in a potentially huge battle with the enemy...
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March 4th, 2003, 10:23 PM
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Major
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Join Date: Nov 2000
Location: Biddeford, ME, USA
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Re: Ringworld Contruction
I got a game right now with 1 system that has 5 stars (thanks to I-Fyron and FQM!) that I wanna' put 5 RW's in....not that I need 'em, just will make a nice screen shot IMO....
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March 4th, 2003, 10:38 PM
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Second Lieutenant
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Join Date: Jul 2002
Location: Belgium
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Re: Ringworld Contruction
Quote:
Originally posted by rdouglass:
I got a game right now with 1 system that has 5 stars (thanks to I-Fyron and FQM!) that I wanna' put 5 RW's in....not that I need 'em, just will make a nice screen shot IMO....
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Yeah, i wondered if you can do that! I also play using the great FQM but i'm not sure you can build a ring/sphereworld over all 3 stars.
The system i'm looking at building a ringworld in also has 3 stars. But i'm going to first build one in my homeworld and put wormholes to the rest of the system there to use the POW camp tactic of DirectorTsaarx. Nice tactic BTW DT.
But first i'm going to close all warppoint so i can build my sphereworld in peace. Then when it's ready... MAYHEM!!!
If you stuff a ringworld or sphereworld full of large WP's, how big would the enemy fleet have to be to capture of destroy it?
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