|
|
|
 |

March 4th, 2003, 03:48 PM
|
Corporal
|
|
Join Date: Feb 2001
Location: Vienna, Vienna, Austria
Posts: 170
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
I am glad that there are different opinions about the qualities of games.
With MOO3 it seem that players which like to play realtime games or at least do have basic tolerance (although no specific love) are not so harsh with MOO3 than the turnbased purist (like myself) which find this game not worth playing.
But it has some interesting points. (no I dont mean such unnecessary "cool" features like some 3D map or realtime combat or other eye candy)
I mean Spies. The basic idea of MOO3 spies is a very good one. Of course there are intelligence and counterintelligence spies missing but thats only typical for the bad and halfhearted approach of QS. No, this failure should not detract from the good basic idea of handling spionage and assassination.
The same with Moving ships and fleets. No ship can be moved or is in existence without a fleet. Thats it. No fuzzying around with single ships or multiple ships with or without taskforce. Thats I mean is a clean design. there are other good ideas like mouse support if the pointer goes over a fleet. (the icon grows and gets bigger)
The same mouse idea is with system icons. A excellent ergonomic idea.
These 2 above things are the best in MOO3 IMO. (other goodies are ground combat options etc.)
I would appreciate if the ergonomic and interface of a 4x game like SEV would be streamlined and improved. Some of the MOO3 ideas could be at least taken in a closer selection.
|

March 4th, 2003, 07:39 PM
|
 |
First Lieutenant
|
|
Join Date: Jun 2002
Location: France
Posts: 664
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
just went late here, so I want to comment about the MOO3 map. Looking at it, you really feel in the galaxy, as the 2d maps of SE4 is sort of artificial.
__________________
Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn.
Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
|

March 4th, 2003, 08:24 PM
|
Second Lieutenant
|
|
Join Date: Feb 2003
Location: In the diaspora.
Posts: 578
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Quote:
Originally posted by Mondu999:
It ain't commercial. The graphics don't compare. Most players 'talk' about how graphics don't matter in strategy games, but that's a lie. Its nice to have bells and whistles.
|
Its not a lie!
When a player say that graphics don't matter is not saying that SE3 looks better than SE4, but that graphics are SECONDARY!
I can live perfectly well without good graphics, but I CAN'T live with bad gameplay!
For some odd reason, games that focus in graphics ALWAYS lack in gameplay and are anything but deep, especially in the 4x genre, and in Strategy in general.
So yes, graphics DON'T matter.
__________________
--------------------
--------------------
--------------------
--------------------
When somebody says he is going to kill you.........believe him. -Holocaust survivor
.
|

March 4th, 2003, 10:09 PM
|
Private
|
|
Join Date: Mar 2003
Posts: 28
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
so what is the proposed release date of se5? How different/better will it be than se4 gold?
|

March 4th, 2003, 10:16 PM
|
 |
Lieutenant General
|
|
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Quote:
Originally posted by phaet2112:
so what is the proposed release date of se5? How different/better will it be than se4 gold?
|
Read this thread: http://www.shrapnelgames.com/cgi-bin...;f=23;t=008344
There are words from MM himself it will come next summer !
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
|

March 4th, 2003, 10:17 PM
|
 |
Sergeant
|
|
Join Date: Nov 2000
Location: netherlands
Posts: 369
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Aaron just gave a rough estimate earlier today:
Quote:
Originally posted by Malfador Machinations:
Hi All!
Too optimistic? No, its true, we're shooting for a summer 2004 release date for SE5. That may be unduly optimistic at this point, but what the hell. We have begun design of the game and are working out the UI as we speak.
Starfury should be out by July!
Aaron
|
Edit: Aack!! Oleg beat me in answering by a minute.... Seems the forums are picking up some speed since MoO III flopped...
[ March 04, 2003, 20:20: Message edited by: henk brouwer ]
|

March 4th, 2003, 10:23 PM
|
Private
|
|
Join Date: Mar 2003
Posts: 28
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
*sigh* another year of waiting....I had waited a long time for MOO3, after playing alpha centauri and moo2 a lot, and enjoying them (as well as medieval tw). But after a while onteh Boards when MOO3 came out, it is clear to me that I wouldn't enjoy it.
So I read atrocities' post about se4, and clicked on over here. I am definately intrigued enough to warrent a purchase, but I had some slight reservations depending on when se5 was coming out. If it is a year off, then I might go ahead with se4 gold.
Modding doesnt scare me- Im modding morrowind right now, so that isnt a huge thing for me to work on. But I would likely be playing this single player, and wouldn't want to put too much effort right out of the box altering the AI to suit my tastes. After a while Id probably go nuts and bolts with it, but what about the initial sp play?
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|