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March 14th, 2003, 11:21 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: PBW Star Trek Game
LOL Hugh. Tis the real deal this time. Situation Normal, All F***ed Up. LOL
So far no evil emails, and no other problems enounted thus far.
And I am truly sorry about all the problems. Tis what I get for setting up a game while on cold medicine. Who would have thought that one could get intoxicated off of priscription caugh syrup?
My head is clearing, and I think I nailed it this time. Oh wait....
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 18th, 2003, 07:41 PM
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Second Lieutenant
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Join Date: Feb 2003
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Re: PBW Star Trek Game
Ok I got all your E-mails and I think I know what the problem is, Fyron's mod has a feture that if a system has a lot of planets(5 i think) all the ships and bases move randomly 1 space. now Atrocities has offered to switch races with sparhawk.
Are all PBW games this interesting? 
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March 18th, 2003, 08:14 PM
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Shrapnel Fanatic
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Re: PBW Star Trek Game
Only when I host em.
I did not concider that the mod would do this to a player, and for that I sincerely apologize.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 18th, 2003, 08:16 PM
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Shrapnel Fanatic
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Re: PBW Star Trek Game
Perhaps Fyron could mod this feature out and then we all could update to that Version? Seems like the most practical way to resolved the issue.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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March 18th, 2003, 08:24 PM
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Second Lieutenant
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Re: PBW Star Trek Game
I don't think that would work because the game wouldn't recognize the new files, we have to use the same mods or it won't run.
The leader of the ferengi has said he is trying to deal with the situation, I the leader of the breen sympathize with their plight, and vow not to attack them.(but you know the old saying, NEVER TURN YOUR BACK TO THE BREEN  )
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March 18th, 2003, 08:43 PM
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Shrapnel Fanatic
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Re: PBW Star Trek Game
In FQM, Star Cluster systems (those with 5 stars and random movement) have this setting:
Empires Can Start In := FALSE
So, an empire can not start in one of them in a random map. You can place a starting location in them in the Map Editor though, which is what Atrocities must have done for AAST. When playing a game with a random map in FQM, you will never have a HW in one of these systems. There is no need to mod the ability out; you just have to be more careful when selecting HW locations.
Quote:
Originally posted by Hugh Manatee:
I don't think that would work because the game wouldn't recognize the new files, we have to use the same mods or it won't run.
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Yes, you can change the mod the game is using. You just have to get the PBW admins to change what mod the game is set to be processed with on PBW, and it will all work fine.
[ March 18, 2003, 18:47: Message edited by: Imperator Fyron ]
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March 18th, 2003, 09:00 PM
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Shrapnel Fanatic
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Re: PBW Star Trek Game
Fyron, I am not blaming you. I simply did not know that this could occur. I am sorry if it seemed like I was blaming you. I hosted the game therefore the problem is my fault.
I simply did not know that if I had placed a player in a system that had this, that it would effect the player. To be honest, I never even considered it. I had no idea that this type of system would exsist with planets.
Had I know, or even suspected this, I would have made allowance for it.
Remember, I stated that I would edit the map so that everyone had an even starting point. That everyone would have breathing and growth room.
I had no idea that this could happen, and it simply is one of those things that you never expect to happen when it does.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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