Re: AI construction queue problems (ship construction)
			 
             
			
		
		
		
		Last Posts way caused the AI to limit it's expansion to it's starting system. Here is another way to produce the same effect but now AI is not limited to it's starting system... (AI uses only Attack ships/Carriers to explore new systems) 
 
AI State                     := Exploration 
Num Queue Entries            := 4 
Entry 1 Type                 := Colonizer 
Entry 1 Planet Per Item      := 200 
Entry 1 Must Have At Least   := 2 
Entry 2 Type                 := Attack Ship 
Entry 2 Planet Per Item      := 0 
Entry 2 Must Have At Least   := 1 
Entry 3 Type                 := Defense Base 
Entry 3 Planet Per Item      := 100 
Entry 3 Must Have At Least   := 3 
Entry 4 Type                 := Attack Ship 
Entry 4 Planet Per Item      := 0 
Entry 4 Must Have At Least   := 10 
 
This should have same effect, except in addition AI should have 1 attack ship. 
 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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