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Old March 2nd, 2003, 06:37 PM
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Default Re: Sensors and countermeasures

These and other answers can be found in the Newbie FAQ:

http://www.shrapnelgames.com/cgi-bin...;f=23;t=005518

Specifically:

5.9.7 To see a cloaked (level X) ship, you only need 1 kind of sensor (hyper optic, tachyon, gravitic, temporal, psychic) level X in the system. This sensor can be on any of your ships or sat’s, your ally’s ship’s or sat’s (even the ship/sat that is cloaked!!!). This does not take into account storm/nebula effects.

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Old March 2nd, 2003, 08:56 PM
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Default Re: Sensors and countermeasures

The Newbie FAQ doesn't have a very complete answer.
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