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				April 7th, 2003, 01:50 AM
			
			
			
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 Lieutenant General |  | 
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				 Re: I Did It. 
 
	"Intel inside" -warning labelQuote: 
	
		| Originally posted by Imperator Fyron: Intel should not do things like destroying planets...
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				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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				April 7th, 2003, 02:58 AM
			
			
			
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				 Re: I Did It. 
 
	I do not think this is a concern, the UN has proved itself sterile.Quote: 
	
		| Originally posted by trooper: Beware,  UN inspectors will be sent to check your laboratories...
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 [ April 07, 2003, 01:58: Message edited by: smitty ]
				__________________In the end it's not the words of your enemies that you will remember, but the silence of your friends... -Martin Luther King Jr.
 
 It is better to keep quiet and have people guess your intelligence, then to open your mouth and remove all doubts
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				April 7th, 2003, 04:16 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: I Did It. 
 I do not bow to the childish whims of patetic planets who think they can control my destiny!     
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				April 7th, 2003, 06:14 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: I Did It. 
 
	In a day an age where a race has the ability to destroy stars and planets, why should it not then have the ability to use covert action to destroy an enemies world.  A weapon of ultimate mass destruction.  This is where you will seriously want some counter intel to prevent it from happening to one of your worlds.Quote: 
	
		| Originally posted by Atrocities: 
 quote:Intel should not do things like destroying planets...
 
 |  I was posting from a balance perspective. Being able to use intel to destroy planets whole-sale will create a much worse situation than the ummodded SE4 intel system.
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				April 7th, 2003, 06:38 AM
			
			
			
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				 Re: I Did It. 
 I know what you were posting, I was just being demigodic about it.
 I agree, that it would be a balance issue, but no more than any other catostophic event.
 
 Make the cost of the project very expensive, and the requirements the same.  If you set up a game that does not allow stellar manipulation, then the project would not work.  IE its availablity is directly tighed into stellar manipulation.
 
 No stellar Manipulation, no Doomsday Intel Project.
 
				__________________Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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				April 7th, 2003, 06:55 AM
			
			
			
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				 Re: I Did It. 
 You can not in any way shape or form compare events to intel projects. Intel projects from a single empire can destroy up to 12 planets in a single turn (though more likely 11 or fewer, as the attacker will need at least 1 CI), and then 12 planets in each subsequent turn, turn after turn. Events could never do that. I think there is a limit of 1 event per turn. 
Also, more expensive means harder to defend against as well. So, those planet busters become even more of a problem if you make them really expensive.    |  
	
		
	
	
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				April 7th, 2003, 05:50 PM
			
			
			
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 First Lieutenant |  | 
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				 Re: I Did It. 
 
	Like he said, though, it can be balanced through cost.  If it takes, say, 5,000,000 pts to blow up a planet, you aren't likely to see 11 of these in a single turn.Quote: 
	
		| Originally posted by Imperator Fyron: Intel projects from a single empire can destroy up to 12 planets in a single turn
 
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	This is technically true, but is also a misleading statement.  Generally, you won't see the projects become "harder to defend against" except in a few circumstances since, generally, you put the projects you want to succeed late in the queue, and will have either sapped all the CI points by the time they are attempted, or all your projects will fail anyway.Quote: 
	
		| Also, more expensive means harder to defend against as well. So, those planet busters become even more of a problem if you make them really expensive.
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