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April 20th, 2003, 04:09 PM
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General
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Re: Challenge Match
Oh, and no AI of any kind. They will just be non-existant "spectators"  .
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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April 20th, 2003, 06:40 PM
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BANNED USER
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Join Date: Nov 2001
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Re: Challenge Match
Slynky,
You will find a very helpful help folder under the FQM folder. From the Help.htm
"The Dense quadrants are similar to the Standard quadrants, except that they generally have more planets. Their solar systems have an average of 10-11 planets. Other than that, they are the same as the base quadrant. For example, the Dense Mid-Life Quadrant has the same setup and distribution of system types as the Standard Mid-Life, except that it has more planets in it's solar systems"
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April 20th, 2003, 08:07 PM
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General
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Re: Challenge Match
Quote:
Originally posted by Gryphin:
Slynky,
You will find a very helpful help folder under the FQM folder. From the Help.htm
"The Dense quadrants are similar to the Standard quadrants, except that they generally have more planets. Their solar systems have an average of 10-11 planets. Other than that, they are the same as the base quadrant. For example, the Dense Mid-Life Quadrant has the same setup and distribution of system types as the Standard Mid-Life, except that it has more planets in it's solar systems"
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Yeah, that's what I figured it might be but "flipping" through various systems, the denser setup is subtle .
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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April 20th, 2003, 11:13 PM
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Re: Challenge Match
Seems like we have a map choice that's good. Just need a few comments from the Olden Ones (sorry...hehe...if we can get branded as "evil" then I get to return the favor...well, kinda) on some of the game settings I posted below so we can get this baby rolling.
[ April 21, 2003, 02:08: Message edited by: Slynky ]
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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April 21st, 2003, 03:19 AM
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Corporal
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Re: Challenge Match
Long live The Axis of Evil. When does the battle begin?
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April 21st, 2003, 03:59 AM
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Re: Challenge Match
Quote:
Originally posted by Lord Chane:
Long live The Axis of Evil. When does the battle begin?
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Hey, settle down! (sometimes I gotta be rough with him )
As soon as we can get someone to comment on some of these items:
"For other matters:
I propose tech cost medium, no AI (duh!), no ruins, no events, 1k ships, 2k units, and all warp points connected.
Now, there is the matter of understanding other permissions. Such as trading planets, gifting ships, etc. (not so sure I am in favor of this one) Obviously tech trading/gifting is a go. Also, victory conditions. Till one team throws in the towel? How about a "safety valve" of 5 times 2nd place score? Allied score shown OK? Also, as Stone mentioned, email between players allowed."
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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April 21st, 2003, 04:09 AM
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Sergeant
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Re: Challenge Match
I'm game for anything.
[ April 21, 2003, 03:37: Message edited by: rextorres ]
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