I have an idea for a fun Primitive Ship Weapon: 
Raider Pods!
------
Description: A tiny vessel of armed thugs used to beat up & enslave a ship's crew - Will not work against Master Computers.
Explanation: A seeker that, upon contact with an enemy ship, will attempt to control it, a la Allegiance Subverter. It should use relatively high supplies (you're arming a weapon with people, for god's sake!  

  ), but a faster reload than the allegiance subverter - maybe, say, reload time 8?
Another weapon Primitives could get is a long-range, high-seeker-speed, tiny weapon sized, weak seeker damage resistance, level-1-plague-inflicting missile...named Infested Catapult, maybe?
------
 
	Quote:
	
	
		| Originally posted by Grand Lord Vito: Trade with this [primitive] race is not as profitable as total control of the species.
   
 | 
	
 With enough unique Intel (plague intel, for example) and unique weapons (i.e. Raider Pods, Infested Catapult, any other ideas?), there should be *some* incentive to keep primitives around  
 
 [ May 07, 2003, 00:27: Message edited by: Dingocat85 ]