|  | 
| 
 
 
 
 
 
 
 
 
    
    
 |  | 
 
 
	
		|  |  |  
	
	
		
	
	
	| 
			
			 
			
				April 29th, 2003, 10:42 PM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant Colonel |  | 
					Join Date: Apr 2003 Location: Nuts-Land, counting them. 
						Posts: 1,329
					 Thanks: 1 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 AI diplomacy 
 Why an AI in military alliance would drop to murderous in a matter of turns? Can they react to being friendly toward one of their enemy? 
What motivate an AI to break a treaty, if you dont infringe in its territory? Same reason as 1), if you are friendly toward their enemy?
 
How to make peace? You ask for the lowest level of treaty (non intercourse) ?
 
Feel free to explain what dictate the AI diplomacy   
				__________________Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
 |  
	
		
	
	
	| 
			
			 
			
				April 29th, 2003, 11:26 PM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant Colonel |  | 
					Join Date: Feb 2003 Location: RI. USA 
						Posts: 1,470
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: AI diplomacy 
 What race are you refering to? in your game. |  
	
		
	
	
	| 
			
			 
			
				April 30th, 2003, 12:00 AM
			
			
			
		 |  
	| 
		
			|  | 
 National Security Advisor |  | 
					Join Date: Oct 2001 Location: Toronto, Canada 
						Posts: 5,624
					 Thanks: 1 
		
			
				Thanked 14 Times in 12 Posts
			
		
	      |  |  
    
	| 
				 Re: AI diplomacy 
 AI diplomacy depends on a number of factors that are specified in their anger file.
 Most AIs don't like having your ships in their space, colonizing planets in their 'claimed' territory, refusing demands/treaties/etc.
 
 In your case, it sounds like you might be MEE (Mega Evil Empire) which means you are far ahead of the other races in terms of score, so they band up together to defeat you.  You can adjust the thresholds and turn on/off the mega evil options in settings.txt file in the data directory.
 |  
	
		
	
	
	| 
			
			 
			
				April 30th, 2003, 12:06 AM
			
			
			
		 |  
	| 
		
			|  | 
 Shrapnel Fanatic |  | 
					Join Date: Mar 2003 Location: CHEESE! 
						Posts: 10,009
					 Thanks: 0 
		
			
				Thanked 7 Times in 1 Post
			
		
	      |  |  
    
	| 
				 Re: AI diplomacy 
 pure opportunisim and self-preservation as far as i can tell. your probably to strong or to weak. 
				__________________ 
				If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!  
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++ 
Some of my webcomics.  I've got 400+ webcomics at Last count, some dead. 
Sig updated to remove non-working links.
			 |  
	
		
	
	
	| 
			
			 
			
				April 30th, 2003, 08:39 AM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant Colonel |  | 
					Join Date: Apr 2003 Location: Nuts-Land, counting them. 
						Posts: 1,329
					 Thanks: 1 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: AI diplomacy 
 ok, there is so many variables that the system is chaotic. I'm not MEE, far from that. I'm playing the AST mod as the Romulans, and I'm just a middle of the road power. The 8472 which are slightly less powerful than me, and the UCP which is a bit more strong than me went to murderous in a matter of turns, and I'm both in MA with them. Nothing really changed in these turns, there is still many things that should piss them off, but not more than before.
 Things which surely displease them:
 I'm allied with both and they are at war against each other.
 i have planets in their territories.
 
 But as said, it was like that for 30+ turns. So why the situation deteriorate suddenly? I like to understand if there is some logic behind that, or if it is just a matter of 'failed dice roll'...
 
				__________________Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
 |  
	
		
	
	
	| 
			
			 
			
				April 30th, 2003, 08:51 AM
			
			
			
		 |  
	| 
		
			
			| 
 Colonel |  | 
					Join Date: Jul 2001 Location: Calgary, AB, Canada 
						Posts: 1,743
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: AI diplomacy 
 if its a custom race all is possiblefor example i tweaked my own races to realy get pissed off on enemy ships in systems etc.
 
 edit: Besides AI diplomacy is not too well done in SE4
 
 [ April 30, 2003, 07:52: Message edited by: Taera ]
 
				__________________Let the game begin!
 Green bug from outa space!
 |  
	
		
	
	
	| 
			
			 
			
				April 30th, 2003, 10:56 AM
			
			
			
		 |  
	| 
		
			|  | 
 Colonel |  | 
					Join Date: Jan 2001 
						Posts: 1,661
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: AI diplomacy 
 There are races that get angry about your colonies that could be also colonized by them!The more colonies they see, the more they get angry. If they acquire suddenly the full view of your empire by a treaty (which is not necessarily a treaty with you but can be with a third empire), they may turn hostile very quickly and break the treaty with you.
 |  
	
		
	
	
	| 
			
			 
			
				April 30th, 2003, 12:41 PM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant Colonel |  | 
					Join Date: Apr 2003 Location: Nuts-Land, counting them. 
						Posts: 1,329
					 Thanks: 1 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: AI diplomacy 
 >There are races that get angry about your colonies that could be also colonized by them!> 
hey thats me, does it means I'm an AI   
				__________________Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
 |  
	
		
	
	
	| 
			
			 
			
				April 30th, 2003, 12:53 PM
			
			
			
		 |  
	| 
		
			
			| 
 Lieutenant Colonel |  | 
					Join Date: Feb 2003 Location: RI. USA 
						Posts: 1,470
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: AI diplomacy 
 Pocus, 
Have you entered into a Partnerships with some AIs common to the AI; that relations has since degraded?
 
  Elaborating on  Q's post earlier.
 
Partnerships with any AI is usually not to your best interests.  Actually, the same is true in some  Human rivals who also may become envious when they see and become aware of what you are doing, and can do.
 
Thou shall not covet and what it implies         [ April 30, 2003, 12:52: Message edited by: JLS ] |  
	
		
	
	
	| 
			
			 
			
				April 30th, 2003, 05:53 PM
			
			
			
		 |  
	| 
		
			|  | 
 Colonel |  | 
					Join Date: Jan 2001 
						Posts: 1,661
					 Thanks: 0 
		
			
				Thanked 0 Times in 0 Posts
			
		
	      |  |  
    
	| 
				 Re: AI diplomacy 
 
	This could start a long philosophical discussionQuote: 
	
		| Originally posted by Pocus: >There are races that get angry about your colonies that could be also colonized by them!>
 
 hey thats me, does it means I'm an AI
   |   . And I forgot to mention that besides a new treaty the discovery of a new colonisation technology of the AI can trigger the same reaction: if you colonize rock and the AI ice you may be best friends. But if the AI has researched rock planet colonization, suddenly all your colonies get so tempting!
 |  
	
		
	
	
	
	
	
	
	| 
	|  Posting Rules |  
	| 
		
		You may not post new threads You may not post replies You may not post attachments You may not edit your posts 
 HTML code is On 
 |  |  |  |  |