Is there a way to get the "It's not destroyed on use." part to actually work?
PvK
 [quote]Originally posted by Andres:
	Quote:
	
	
		| ... Here's the superlaser:
 Name                  := Superlaser Mk II
 Description           := Massive sized laser strong enough to overcome the strongest planetary shields and destroy worlds.
 Pic Num               := 347
 Tonnage Space Taken   := 20000
 Tonnage Structure     := 20000
 Cost Minerals         := 50000
 Cost Organics         := 100
 Cost Radioactives     := 30000
 Vehicle Type          := Ship\Base
 Supply Amount Used    := 1500
 Restrictions          := One Per Vehicle
 General Group         := Weapons
 Family                := 25008
 Roman Numeral         := 2
 Custom Group          := 0
 Number of Tech Req    := 1
 Tech Area Req 1       := Superlasers
 Tech Level Req 1      := 2
 Number of Abilities   := 1
 Ability 1 Type        := Destroy Planet Size
 Ability 1 Descr       := Can destroy a huge sized planet. It's not destroyed on use.
 Ability 1 Val 1       := 5
 Ability 1 Val 2       := 0
 Weapon Type           := Point-Defense
 Weapon Target         := Ships\Planets
 Weapon Damage At Rng  := 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 50000 0 0 0 0 0
 Weapon Damage Type    := Normal
 Weapon Reload Rate    := 8
 Weapon Display Type   := Beam
 Weapon Display        := 12
 Weapon Modifier       := 0
 Weapon Sound          := EMPIRELASER.WAV
 Weapon Family         := 2440
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