.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 6th, 2003, 03:28 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 5 Times in 2 Posts
geoschmo is on a distinguished road
Default Re: Simultaneous game issue

Quote:
Originally posted by JLS:

Geo or Moderators

I have never played PBW or PBEM so if the above method could lead to cheating in any way, Please remove this post. NOW .

John
No, it wont lead to cheating, cause it wont work for simultaneous games. I am not really even sure how to decipher what you are saying, but I know it won't do what the others were asking for, that is a way to save an uncompleted turn in simultaneous and continue that same turn later. Your "method" doesn't do that at all.

EDIT: Ok, I reread your post, and I understand it better. I was confused by the "fi nw lg" stuff. Didn't realize that was just the game filename. But it still doesn't work. It allows you to reload a previous turn, but that's not a problem. We all know how to do that. You can't change the intervening turns by this method, so it can't be used to cheat. And you can't save a partially completed turn and reopen it later, which is the point of this thread.

Geoschmo

[ May 06, 2003, 14:35: Message edited by: geoschmo ]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #2  
Old May 6th, 2003, 03:30 PM
Ruatha's Avatar

Ruatha Ruatha is offline
Major General
 
Join Date: May 2002
Location: Linghem, Östergötland, Sweden
Posts: 2,255
Thanks: 0
Thanked 0 Times in 0 Posts
Ruatha is on a distinguished road
Default Re: Simultaneous game issue

I can't really see that it improves on anything, isn't it the same as saving the GAM file to be able to review previous turns.
It doesn't really enable you to save the simultaneous game turn you are playing, quit the game and restart and continue on the current turn where you left off, right?

So as to PBW and cheating, can't see any issue there.

EDIT: Darn that Geo, beat me to it again.

[ May 06, 2003, 14:32: Message edited by: Ruatha ]
Reply With Quote
  #3  
Old May 6th, 2003, 03:54 PM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Simultaneous game issue

Originally posted by Q:

Quote:
Pocus: Damn didnt knew that too.
~~
Quote:
My first big disappointement in SE IV.
[/quote]
~~
Quote:
The inability to save your turn in a simultaneous game without actually ending it made me completely stop playing simultaneous games, altough I find this type of games much more interesting and fairer if you play against AI empires. In late games sometimes a turn takes me more than an hour to complete, so I desperately need the possibility to interrupt and continue later where I left. For me it is disappointing too that MM never introduced this possibility.
Geo, meaning no disrespect.

The method that I posted will absolutely save immediate turn .
while playing Simultaneous.

Thanks, I was unsure and concerned about PBW and PBEM

But I was very concerned about " The inability to save your turn in a simultaneous game without actually ending it made me completely stop playing simultaneous games"




[ May 06, 2003, 14:59: Message edited by: JLS ]
__________________
>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #4  
Old May 6th, 2003, 03:58 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 5 Times in 2 Posts
geoschmo is on a distinguished road
Default Re: Simultaneous game issue

Quote:
Originally posted by JLS:
Geo, meaning no disrespect.

The method that I posted will absolutely save immediate turn .
while playing Simultaneous.
JLS, I don't feel disrespected, but unfortunatly you are incorrect. Following your method will save and end the immediate turn, that is correct. But that is not a problem. Everybody knows how to do that. What we want to be able to do, and what yoru method does not allow, becasue Se4 does not allow it, is to open that turn up at the point you left off and make additional changes before processing the host part of the simultaneous turn. I think you just are misunderstanding what the problem is.

Quote:
Originally posted by JLS:
But I was concerned about " The inability to save your turn in a simultaneous game without actually ending it made me completely stop playing simultaneous games"
That is exactly the problem, but your "method does nothing to address that problem. Your method doesn't save the current turn without ending it. And once ended it cannot be continued, it has to be started again from the begining of the turn.

Geoschmo

[ May 06, 2003, 15:02: Message edited by: geoschmo ]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #5  
Old May 6th, 2003, 04:05 PM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Simultaneous game issue

Thanks geo.

I understand now

John

[ May 06, 2003, 15:32: Message edited by: JLS ]
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #6  
Old May 6th, 2003, 04:05 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 5 Times in 2 Posts
geoschmo is on a distinguished road
Default Re: Simultaneous game issue

I suppose it's possible someone could design a method of doing this involving somehow capturing the current contents of the PC memory and saving that to be reopened later. I am not sure how that would be done though other than just a basic theoretical idea. It might be kind of close to hacking the game though.

Geoschmo
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #7  
Old May 6th, 2003, 04:12 PM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Simultaneous game issue

Quote:
Originally posted by geoschmo:
I suppose it's possible someone could design a method of doing this involving somehow capturing the current contents of the PC memory and saving that to be reopened later. I am not sure how that would be done though other than just a basic theoretical idea. It might be kind of close to hacking the game though.

Geoschmo
Agreed.

I bet MB can come up with something to save and recall existing turns in a basic Simu Game though
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.