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May 21st, 2003, 09:46 PM
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Corporal
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Join Date: Feb 2001
Location: Vienna, Vienna, Austria
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Re: unit design rant and planet management in SEV
tesco s.
thanks, but maybe I did not express myself good enough (english is not my parent language) I referred to the SEIII units which have every stat included without designing them. I know there is the possibility in SE4 to save a race and units designs, but this was not my point. I reality I would like to have some real use of different units but up to now I didnt see the full advantage of "designing" units. (contrary to ships/Bases which I love to design in SE4 and which has alot of sense)
For me designing units in SEIV is just a "gimmick" (a some additional tedious mouse clicking) but not really necessary for winning, losing or even enjoying the game. In SEV I think the game rules for units has to be improved alot.
tschüß
KlausD
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May 22nd, 2003, 12:39 AM
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Corporal
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Join Date: Feb 2003
Location: Syntax Err
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Re: unit design rant and planet management in SEV
What me would like is similar auto queueing when colonizing a planet as it was done in "Stars!".
It would (well, at least _might_) reduce micromangement, if your new colony would automatically start building SY, resupply fac, then few WPs, some 50 fighters and so on ...
And make it possible to add facilities as now is with ships and units, multi add ! That would really make easier to handle 200+ colonies.
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Reality is merely an illusion, albeit a very persistent one.
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May 22nd, 2003, 05:22 PM
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Brigadier General
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Join Date: Apr 2002
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Re: unit design rant and planet management in SEV
Quote:
Originally posted by Me Loonn:
What me would like is similar auto queueing when colonizing a planet as it was done in "Stars!".
It would (well, at least _might_) reduce micromangement, if your new colony would automatically start building SY, resupply fac, then few WPs, some 50 fighters and so on ...
And make it possible to add facilities as now is with ships and units, multi add ! That would really make easier to handle 200+ colonies.
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Well, it isn't automatic, but you can save any number of custom construction queues to be used over and over. See the FAQ for details.
Slick.
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Slick.
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May 22nd, 2003, 06:42 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: unit design rant and planet management in SEV
If you really wanted to, it would be easy to make a mod with fixed stats for the units.
Just make a set of combo cockpit/weapon/armor components to pick from as if they were the entire troop.
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