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				June 4th, 2003, 02:33 PM
			
			
			
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				 Re: A complete newbie\'s questions... 
 Has ANYONE ever used the "Worm Hole" weapon? that one I wealy see no use for...now IF it moved one to a different part of the system and OUT of combat that would be very usefull   (my $0.02) 
				__________________Kill em all let God sort em out
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				June 4th, 2003, 03:55 PM
			
			
			
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				 Re: A complete newbie\'s questions... 
 
	Sure. Very usefull weapon. Check out weapon platforms of Master Belizarious' AI. Engine killer + WH beam. Any ship attacking such planet will end up motionless in the cornerQuote: 
	
		| Originally posted by mottlee: Has ANYONE ever used the "Worm Hole" weapon? that one I wealy see no use for...now IF it moved one to a different part of the system and OUT of combat that would be very usefull   (my $0.02)
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				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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				June 4th, 2003, 04:19 PM
			
			
			
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			|  | Shrapnel Fanatic |  | 
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				 Re: A complete newbie\'s questions... 
 Tractor beam + Ripper Beams + many Wormhole Beams = one tough customer. 
Reel in the nearest ship, pound it to dust, and then scatter all its friends to the far corners of the combat map...
 
Even having a pure-wormhole beam support ship would be excellent.
 
With wormhole beams, you don't have to fight fair       Instead, you get to fight the ships in ones and twos as they fly back from wherever they were flung.
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				June 4th, 2003, 04:54 PM
			
			
			
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				 Re: A complete newbie\'s questions... 
 
	deccan: Please upload the text file to the uploads section and post the link in this thread and I will put the link into the FAQ.  Thanks for taking the effort.Quote: 
	
		| Okay, this is what I got. |  
 Slick.
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				June 5th, 2003, 12:26 AM
			
			
			
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				 Re: A complete newbie\'s questions... 
 
	It wasn't much of an effortQuote: 
	
		| Originally posted by Slick: Please upload the text file to the uploads section and post the link in this thread and I will put the link into the FAQ.  Thanks for taking the effort.
 |    At work now, so I don't have the text file. I'll do it if no one else does it by tonight (my time).
 
 Hmm, so many weapons to play with, so little time...
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				June 5th, 2003, 03:02 AM
			
			
			
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				 Re: A complete newbie\'s questions... 
 deccan's scaring me! 
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				June 5th, 2003, 03:29 PM
			
			
			
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				 Re: A complete newbie\'s questions... 
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				June 5th, 2003, 03:35 PM
			
			
			
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				 Re: A complete newbie\'s questions... 
 A couple of questions:
 1) On the Scores screen, does the Intel Point and Research Point count include racial bonuses or exclude them? I'm wondering because I'm playing a high research bonus race and I found that I had a far lower RP count than most other races, but a far higher tech level count.
 
 2) In Proportions, I just began a game with a race that took the restricted storage space thingy so my homeworld had a max population of 1600 m. However it still started with 2000 m pop? Shouldn't those guys be automatically killed off for lack of living space?
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				June 9th, 2003, 12:50 AM
			
			
			
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				 Re: A complete newbie\'s questions... 
 I take back what I said about PD being too powerful. Now my PD-packed ships can't hit fighters.     |  
	
		
	
	
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				June 9th, 2003, 12:52 AM
			
			
			
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				 Re: A complete newbie\'s questions... 
 
	Yeap, use point-defence beams for anti-fighter ships and PDC against missiles. It's quite complex in ProportionsQuote: 
	
		| Originally posted by deccan: I take back what I said about PD being too powerful. Now my PD-packed ships can't hit fighters.
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				__________________It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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