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Old July 26th, 2003, 04:53 AM
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Default Re: SE4 Stock Balance Mod

SJ, how about stating some boundaries that this project should not cross/things we shouldn't touch. This may streamline the debating a bit more.

For instance, in regards to weapons, what fields are ok to tweak (ie range) and not to tweak (ie resource costs).

I think one of the earlier Posts which listed each of the weapons we're considering adjusting in a neat little table to be a good starting point. How about we list every weapon in the game (excluding missles, tractor/repulsor), even the ones we aren't planning to adjust, and start from there, tackling each weapon one at a time.

Sorry if this is redundant, but I like what SJ is proposing and want to see it come through smoothly.

Geo, Fyron, think happy thoughts.
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