|
|
|
 |

July 26th, 2003, 08:20 AM
|
Colonel
|
|
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crystallurgy - in general and in DevNull
well yes, but you can use better remote extraction, cheaper bases and cheaper defenses.
__________________
Let the game begin!
Green bug from outa space!
|

July 26th, 2003, 09:05 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Crystallurgy - in general and in DevNull
You can not get the better remote mining in those asteroid ring systems though.
Cheaper bases is again all defensive, which was TC's point. 
|

July 26th, 2003, 10:15 AM
|
Colonel
|
|
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crystallurgy - in general and in DevNull
what about repair & construction bases?? those are defensive?? a BSY draws ~500 mins. if you have a lot of these, a 30% reduction would help.
__________________
Let the game begin!
Green bug from outa space!
|

July 27th, 2003, 01:00 AM
|
 |
Colonel
|
|
Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crystallurgy - in general and in DevNull
Remember, the armor skipping weapons make orgainc's best defence -- the organic armor -- a complete non-issue. Forge an alliance with religious and psychic allies on that basis if organic players join.
|

July 26th, 2003, 06:51 PM
|
Colonel
|
|
Join Date: Mar 2002
Location: Colorado
Posts: 1,727
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crystallurgy - in general and in DevNull
And use Shielded Fighters heavily in system defensive planning. The Shield adding Facility does wonders for Fighter Stacks.
|

July 27th, 2003, 08:54 PM
|
Colonel
|
|
Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crystallurgy - in general and in DevNull
phased weapons. that does it. 
__________________
Let the game begin!
Green bug from outa space!
|

July 27th, 2003, 10:10 PM
|
 |
Sergeant
|
|
Join Date: Feb 2003
Location: Finland
Posts: 392
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Crystallurgy - in general and in DevNull
You get best crystal armor near mid game. By then you use battle cruisers and cruisers mostly. I made some testing with Crystal armor and weapons few months ago. If you put 11 crystal armor and one (phased)shield in a ship, no weapon which makes under 150 damage can harm that ship. For any ship size of battleship or smaller, you must have either Shatter beam or null space weapon to make any damage into ship using crystal armor.
I have personally destroyed 30 enemy battleships with one battleship using crystal armor. Enemy had talisman, so they hit every shot...
It would take some time to explain it and I don't bother to do that now. You can see that by yourself with battle simulator.
So it gives you considerable adwantage early on, but its effectiveness vanishes when your opponent start using baseships and Massive mount guns. Also, against other crystal race, this armor is worthless.
__________________
If you give a man a fish, he will eat a day;
But if you teach a man to fish, he will buy an ugly hat;
And if you talk about a fish to a starving man, then you're a consultant
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|