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July 28th, 2003, 07:26 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
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Re: Crystallurgy - in general and in DevNull
chant crystal is very evil thing, ive already taken a look at the cross-techs.
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July 28th, 2003, 03:02 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
Posts: 1,727
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Re: Crystallurgy - in general and in DevNull
Quote:
Originally posted by Taera:
phased weapons. that does it.
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I wass just told, in another thread, that shield skipping weapons do not skip the shields on Fighters!
Quote:
Originally posted by oleg:
Shield point on WP and fighters are part of structure. PPB does NOT skip unit's nonphased shields. Neither does NSP.
and in a later post
See, the "blue bar" for a satellite, same as for the fighter, is a decoration. When you add a shield to the unit, its "red bar" - structure, jumps by the same amount of points as the "blue bar". Does not matter, phased or not. Same for the planet with WP.
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So that's encouraging.
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July 28th, 2003, 05:58 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Crystallurgy - in general and in DevNull
Quote:
Originally posted by Taera:
phased weapons. that does it.
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Once you research phased shields, CA will work against PPB as well. Units' shields can not be skipped. Even by null-space weapons. Energy transmission lens is fighters best friend 
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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July 29th, 2003, 12:50 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Re: Crystallurgy - in general and in DevNull
The Energy Dampener is one of the most powerful weapons in the game. One hit = one disabled enemy ship, especially mounted. Unlike the Psychic Mental Flailer, it isn't blocked by Master Computers, either.
PvK
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July 29th, 2003, 04:16 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: Crystallurgy - in general and in DevNull
Quote:
Originally posted by PvK:
The Energy Dampener is one of the most powerful weapons in the game. One hit = one disabled enemy ship, especially mounted. Unlike the Psychic Mental Flailer, it isn't blocked by Master Computers, either.
PvK
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A problem with this weapon: canīt remember the patch, but now first you need to put the enemy shields down to have effect... then, don't think is so useful. The Tessellate use them in limited designes.
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July 29th, 2003, 04:36 AM
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Sergeant
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Join Date: Dec 2002
Posts: 210
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Re: Crystallurgy - in general and in DevNull
so whats the best racial tech combo you think for devnull 1.7??
crystal and psychic?
crystal and religous?
if you had to pick 2, which would you do?
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July 29th, 2003, 04:44 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Crystallurgy - in general and in DevNull
Quote:
Originally posted by Master Belisarius:
quote: Originally posted by PvK:
The Energy Dampener is one of the most powerful weapons in the game. One hit = one disabled enemy ship, especially mounted. Unlike the Psychic Mental Flailer, it isn't blocked by Master Computers, either.
PvK
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A problem with this weapon: canīt remember the patch, but now first you need to put the enemy shields down to have effect... then, don't think is so useful. The Tessellate use them in limited designes. Interesting. I could not find such a reference in history file. Why was it changed ??? It is indeed became a worthless weapon 
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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