|
|
|
 |

August 13th, 2003, 07:56 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: Map for Star Trek Mod
can you post a pic for those of us who don't have gold? yeah, i know we can't play it anyway, but we could look and make comments and say 'mousy'.
i scared two people twice today saying that. and it wasn't because an adult was saying 'mousy'.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

August 13th, 2003, 08:54 AM
|
 |
Corporal
|
|
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Map for Star Trek Mod
OK, you can view/download an image of the map here. Warning, it's 77k.
The map shows the space "somewhat" historically alocated to each race with neutral zones and non-aligned systems (not finished ones as well).
Enjoy
|

August 13th, 2003, 09:19 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: Map for Star Trek Mod
i always thought the federation was bigger than the romulans or klingons. how else would they keep off both or either?
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|

August 13th, 2003, 09:31 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Map for Star Trek Mod
Higher tech, and lots of races with their homeworlds joined as friends, rather than subjugated or glassed and recolonized...
__________________
Things you want:
|

August 14th, 2003, 02:47 AM
|
 |
Corporal
|
|
Join Date: Nov 2002
Location: Vancouver, Canada
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Map for Star Trek Mod
You're both right! It's true that the Fed is much bigger then represented (about the size of the Klingon and Romulan Empires combined) but I had to make some choices when I created the map.
But it is true that the Federation strength is through friendly cooperation not conquest and subjegation.
If their is demand (wink, wink to those who have yet to try it) I will make it even more accurate and hopefully more fun!
|

August 14th, 2003, 03:57 AM
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Map for Star Trek Mod
as a fellow map maker... All I got to say is that, that is one nice map. Works great with the mod.
I am going to use it in a future game....
Don't worry we will push aaron on sev and the map making ability.
As to me it is just as important as creating ships and mods.
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|

August 14th, 2003, 06:22 AM
|
 |
National Security Advisor
|
|
Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
Thanks: 1
Thanked 14 Times in 12 Posts
|
|
Re: Map for Star Trek Mod
It's too bad that the map editor is such a PITA to use. I'm suprised that you've had the patience to go this far!
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|