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September 10th, 2003, 01:12 AM
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Shrapnel Fanatic
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Re: Are homeplanets affected by high/catastrophic events?
Keep in mind that planet and star destroying events at least can target uninhabited planets and stars (systems), and so the chance of the game randomly selecting the home planet/system is very low. 1250 turns is likely not enough for these events...
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September 10th, 2003, 01:20 AM
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Lieutenant Colonel
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Re: Are homeplanets affected by high/catastrophic events?
Excellent Point Fyron, what is the Average game turn count to Complete a game.
With all New Game settings at se4 defaults
What would be a good approximation?
[ September 10, 2003, 00:26: Message edited by: JLS ]
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September 10th, 2003, 01:38 AM
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Shrapnel Fanatic
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Re: Are homeplanets affected by high/catastrophic events?
It depends on the game setup, and the player playing the game.
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September 10th, 2003, 02:57 AM
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Lieutenant Colonel
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Re: Are homeplanets affected by high/catastrophic events?
With all middling, what would you expect the game turns to average?
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September 10th, 2003, 04:13 AM
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Lieutenant General
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Re: Are homeplanets affected by high/catastrophic events?
PTF, did you see AI HW rebellions ? I mean other two races, not your Eee.
How did you add races, via .emp files or as a random choice ? It may make difference, however unlikely.
__________________
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September 10th, 2003, 04:45 AM
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Lieutenant Colonel
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Re: Are homeplanets affected by high/catastrophic events?
Oleg, when you added the races, was it Random?
Other then the CueCappa (lucky) and the Norak(REL). I beleave PTF removed them from the Race Folder prior to the test.
Other then this I do not see how the Race Data files could affect the Event result.
[ September 10, 2003, 04:21: Message edited by: JLS ]
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September 10th, 2003, 04:56 AM
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Lieutenant Colonel
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Re: Are homeplanets affected by high/catastrophic events?
I was wondering, I noticed that the events tested are set at 90%. About one every 9+ turns.
If it were set to 1000% would this make it more frequent, closer perhaps to one event every turn?
[ September 10, 2003, 03:58: Message edited by: JLS ]
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