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September 25th, 2003, 01:37 AM
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General
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Join Date: Jan 2003
Location: Atlanta, GA
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Re: Multiplex tracking
Mining from a planet doesn't reduce the resources there. Unless playing the finite setting (where resources are depleted as they are used).
Otherwise, the percentage counts on a planet just as it does in an asteroid field. The higher the percentage, the more you get.
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September 25th, 2003, 01:39 AM
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Sergeant
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Join Date: Sep 2003
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Re: Multiplex tracking
so when it says that a extraction facility mines 800 resources of that type a turn, what does it mean, and how do i work out the real amount?
(i am playing a game right now in the background and i need resources! trying to figure out where to place the extractors!)
thanks
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September 25th, 2003, 02:00 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: Multiplex tracking
Quote:
Originally posted by wilhil:
so when it says that a extraction facility mines 800 resources of that type a turn, what does it mean, and how do i work out the real amount?
(i am playing a game right now in the background and i need resources! trying to figure out where to place the extractors!)
thanks
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It means a planet with a 100% mineral vaule will produce 800 per turn. A 150% planet will produce 1200 etc.
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September 25th, 2003, 02:02 AM
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Sergeant
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Re: Multiplex tracking
sounds so simple when it is explained!
Thanks
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September 25th, 2003, 07:00 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: Multiplex tracking
there's lot's of things that sound simple when explained. especially if explained right.
philosophical mouse.
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September 25th, 2003, 04:58 PM
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Colonel
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Join Date: Mar 2002
Location: Colorado
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Re: Multiplex tracking
I believe planets can shoot ten targets, with or without Multiplex.
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September 25th, 2003, 06:14 PM
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Corporal
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Join Date: Aug 2003
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Re: Multiplex tracking
Quote:
Originally posted by Imperator Fyron:
Also, in tactical combat, you can choose to only fire some weapons on the first target and shoot other weapons at different targets.
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I remember reading this somewhere, but have not been able to get it to work. Can someone tell me how to do it? I've tried some things like clicking a weapon in the component display, then a target, but that doesn't seem to do anything different.
SpaceBadger
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