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Old October 27th, 2003, 05:23 PM
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Default Re: AI Campaign v4.0 RELEASED

I haven't played this mod yet, although I do have v3.02 on my computer. Once I d/l this Version, is there any mod I can add to this without "breaking" it? Someone mentioned FQM? HOw can I adjust it so that it will work with this mod until the next Version comes out? Or exactly how does Pathfinder's method works?
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Old October 27th, 2003, 09:09 PM
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Default Re: AI Campaign v4.0 RELEASED

FQM has help files on combining it with other mods. Check them out. It would be best to use the No Ast Belt type of quadrants, so that you do not get 1000s of asteroids to mine and far-outpace the AI, which can not do remote mining. The large asteroid belts of FQM break Proportions/AIC mods.

[ October 27, 2003, 19:10: Message edited by: Imperator Fyron ]
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