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November 1st, 2003, 09:33 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
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Re: What really P***** me off!!!
atrocities, at Last someone who understands me. reason i dont play TDM, and i dont play standard due to lack of uniqueness/creativity/challenge. in fact, i play PBW only now, because of that sole reason. someone spam me with reminders, i should finish my Taera Gold AI, thats some AI to annoy you  try getting a partnership with THEM...
[ November 01, 2003, 07:34: Message edited by: Taera ]
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November 1st, 2003, 09:48 AM
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Colonel
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Join Date: Jul 2001
Location: Calgary, AB, Canada
Posts: 1,743
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Re: What really P***** me off!!!
seriously, SE is in serious need of a semi-rp mod. of course, winner players will just kill everyone, and it'll be easier, but you know what i mean.
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Green bug from outa space!
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November 1st, 2003, 10:32 AM
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Brigadier General
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Join Date: Jul 2001
Location: Kiel, Germany
Posts: 1,896
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Re: What really P***** me off!!!
Quote:
Originally posted by Q:
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On the other hand what you saw is not unrealistic: just think of world war II Germany and Soviet Union.
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???? you are not suggesting that Hitler and Stalin had a partnership and brotherly feelings towards each other before Germany attacked the Soviet Union, are you?
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November 1st, 2003, 10:56 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
Posts: 1,994
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Re: What really P***** me off!!!
The solution should be quite easy. My AIs shouldn't show this behaviour. It works like this:
1.) Look if this line is true "Get Angry Over Allied Colonizable Planets".
2.) If yes, look here "Percentage of Allied Planets to consider as Attack Locations for Anger". That's how many planets will cause anger for the AI.
3.) The anger value is in the anger.txt, here "Per Attack Location".
4.) Now look in the politics.txt at the line "Declare War Base Anger Level".
If you go to a Partnership with the AI it can see all your planets and starts to calculate the anger. If the value in 4.) is low and the number of planets as targets high enough you can bring the AI to war in a single turn.
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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November 1st, 2003, 11:11 AM
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General
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Join Date: Sep 2003
Location: United Kingdom
Posts: 3,603
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Re: What really P***** me off!!!
Quote:
Originally posted by Rollo:
quote: Originally posted by Q:
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On the other hand what you saw is not unrealistic: just think of world war II Germany and Soviet Union.
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???? you are not suggesting that Hitler and Stalin had a partnership and brotherly feelings towards each other before Germany attacked the Soviet Union, are you? The USSR and Germany are said to have signed a secret pact of non-aggression at these times. (Not quite a partnership obviously) But their relationship was far from being brotherly at any rate.
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November 1st, 2003, 11:43 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: What really P***** me off!!!
Another thing that is really really pissing me off is the fact that my bonuses are working against me in a negative mannor rather than a possitive one.
My race has a ENHANCED happiness with a good cultural trait that does not effect my populations happiness at all.
I have UPC III's in all of my systems and INTEL turned off. (No intel means no alien intervention) I am at war with no one, yet nearly all of my worlds are rioting for no appearant reason.
I mean this in a kind way, I am about fed up.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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November 1st, 2003, 11:51 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: What really P***** me off!!!
Quote:
Originally posted by Mephisto:
The solution should be quite easy. My AIs shouldn't show this behaviour. It works like this:
1.) Look if this line is true "Get Angry Over Allied Colonizable Planets".
2.) If yes, look here "Percentage of Allied Planets to consider as Attack Locations for Anger". That's how many planets will cause anger for the AI.
3.) The anger value is in the anger.txt, here "Per Attack Location".
4.) Now look in the politics.txt at the line "Declare War Base Anger Level".
If you go to a Partnership with the AI it can see all your planets and starts to calculate the anger. If the value in 4.) is low and the number of planets as targets high enough you can bring the AI to war in a single turn.
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How you figured this out I will never know, but thank you for posting it.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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