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November 27th, 2003, 11:16 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: score
Quote:
Originally posted by Imperator Fyron:
quote: The game probably counts the hull size, so useless B/LS/CQ "training simulator" Baseships would be a quick way to boost score. Easy to kill if the enemy every gets a ship to them, though.
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That is a rather gamey tactic, so you want to consider your reputation before doing something like that... I completely agree here.
If you find your opponent has been doing something like that, you should avoid playing score-victory games against them.
If you know them personally, slip a lump of coal under their tree with three sticker-icons (B/LS/CQ) on it in about a month 
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November 27th, 2003, 11:57 PM
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Second Lieutenant
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Join Date: Jul 2003
Location: Texas
Posts: 464
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Re: score
Quote:
Originally posted by Alneyan:
No points for units/pop/colonies/systems.
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I thought Units counted for score. While I never did detailed calculations. I always found my score jumping whenever I got troops and started building then. Almost always it would send me into first place and galactic evil.
Is this a difference between solo and PBW games?
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November 28th, 2003, 01:00 AM
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Corporal
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Join Date: Oct 2003
Posts: 59
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Re: score
I am the player se5a is refering too. and I'd like to ask the opposite question (as I really enjoy this game and dont wanna accidently end it) which are the best ways to drop in score? I already scrapped most of my bases. but I dont feel like destroying my own fleet  . do mothballed ships count?
if not I could just mothball a really huge fleet, and should ever someone dare to attack me I would just need to unmothball them and I would have won
can you confirm that units dont count? I could start using drones then...
[ November 27, 2003, 23:46: Message edited by: Maerlyn ]
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November 28th, 2003, 01:02 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: score
Units do not count towards the score. The increase in happiness from police troops is indirectly added, in the form of extra resources produced on happy worlds.
Mothballed ships do not count towards the score (except in early Versions of SE4, like 1.00  ).
[ November 27, 2003, 23:04: Message edited by: Imperator Fyron ]
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November 28th, 2003, 07:24 AM
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First Lieutenant
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Join Date: Aug 2003
Location: New Zealand
Posts: 776
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Re: score
himnnn, I supose I could reserch all those realy cheap techs I havent botherd with.
and yea it has been a verry good and interesting game so far, it would be a shame to end it now.
though I expect my score to start going up again fairly soon...
I think the reason my score is not so high is that I have not botherd building resorce extractors unless I realy looked like I was going to need them. - I just built reserch instead. and reserched fairly expencive things (like colonisation should have traded for that duh!) so my tech levels went up rather slowly although I am reserching quite a good bit.
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November 28th, 2003, 01:41 PM
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Major
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Join Date: May 2003
Location: Solomon Islands
Posts: 1,180
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Re: score
Why can't we just declare Maerlyn a Mega Evil Empire and gang up on him?
Uh, no offense, Maerlyn, I'm only the 5th ranking player. Please don't attack me.
[ November 28, 2003, 11:43: Message edited by: deccan ]
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November 28th, 2003, 06:55 PM
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Corporal
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Join Date: Oct 2003
Posts: 59
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Re: score
one more word and I'll end our trade and research alliance deccan  what do you gain through it? plus 50% income? plus 100% income...? 
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